added missing aiLauncher settings

This commit is contained in:
IT07 2016-05-08 20:47:40 +02:00
parent dba90debf3
commit 851d69661a

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@ -75,8 +75,10 @@ class CfgVemfReloaded
class BaseAttack // WORK IN PROGRESS!!
{ // BaseAttack (mission) settings
aiLaunchers = 1; // Allow/disallow AI to have rocket launchers
aiMode = 1; // 0 = "military" | 1 = Police | 2 = S.W.A.T.
aiSetup[] = {2,5}; // format: {amountOfGroups,unitsInEachGroup};
hasLauncherChance = 25; // In percentage. How big the chance that each AI gets a launcher
maxAttacks = 5; // Maximum amount of active attacks at the same time | can not be turned off
/*
NOTES: