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Small improvements
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@ -57,15 +57,17 @@ if (_this isEqualType []) then
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{
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removeAllAssignedItems _unit;
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};
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removeUniform _unit;
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removeVest _unit;
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removeBackpack _unit;
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removeGoggles _unit;
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removeHeadGear _unit;
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_gear = selectRandom _uniforms;
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_unit forceAddUniform _gear; // Give the poor naked guy some clothing :)
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if (count _uniforms > 0) then
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{
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removeUniform _unit;
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_gear = selectRandom _uniforms;
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_unit forceAddUniform _gear; // Give the poor naked guy some clothing :)
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};
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_gear = selectRandom _headGear;
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_unit addHeadGear _gear;
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