mirror of
https://github.com/IT07/a3_vemf_reloaded.git
synced 2024-08-30 16:52:11 +00:00
106 lines
4.4 KiB
Plaintext
106 lines
4.4 KiB
Plaintext
/*
|
|
Author: IT07
|
|
|
|
Description:
|
|
Handles the start and timeout of missions
|
|
|
|
Params:
|
|
none
|
|
|
|
Returns:
|
|
nothing
|
|
*/
|
|
|
|
_maxGlobalMissions = "maxGlobalMissions" call VEMFr_fnc_getSetting;
|
|
if (_maxGlobalMissions > 0) then
|
|
{
|
|
_minNew = "minNew" call VEMFr_fnc_getSetting;
|
|
if (_minNew > -1) then
|
|
{
|
|
_maxNew = "maxNew" call VEMFr_fnc_getSetting;
|
|
if (_maxNew > 0) then
|
|
{
|
|
_missionList = "missionList" call VEMFr_fnc_getSetting;
|
|
if (count _missionList > 0) then
|
|
{
|
|
[_maxGlobalMissions, _minNew, _maxNew, _missionList] spawn
|
|
{
|
|
_maxGlobalMissions = _this select 0;
|
|
_minNew = _this select 1;
|
|
_maxNew = _this select 2;
|
|
_missionList = _this select 3;
|
|
_minFps = "minServerFPS" call VEMFr_fnc_getSetting;
|
|
_minPlayers = "minPlayers" call VEMFr_fnc_getSetting;
|
|
waitUntil { uiSleep 5; (if (([_minPlayers] call VEMFr_fnc_playerCount) AND (diag_fps > _minFps)) then { true } else { false }) };
|
|
["missionTimer", 1, format["Enough players online (%1) and server FPS (%2) is above %3. Starting missionTimer...", count allPlayers, diag_fps, _minFps]] spawn VEMFr_fnc_log;
|
|
|
|
VEMFrMissionCount = 0;
|
|
private ["_ignoreLimit"];
|
|
_ignoreLimit = false;
|
|
if (_maxGlobalMissions isEqualTo 0) then
|
|
{
|
|
_ignoreLimit = true;
|
|
};
|
|
_waitForFail =
|
|
{
|
|
_count = 0;
|
|
waitUntil { if (scriptDone _this) then { true } else { _count = _count + 1; if(_count isEqualTo 5) then { true } else { false }} };
|
|
};
|
|
_sleep = {
|
|
// Wait random amount
|
|
uiSleep ((_minNew*60)+ floor random ((_maxNew*60)-(_minNew*60)));
|
|
};
|
|
call _sleep;
|
|
while {true} do
|
|
{
|
|
// Pick A Mission if enough players online
|
|
if ([_minPlayers] call VEMFr_fnc_playerCount) then
|
|
{
|
|
scopeName "pick";
|
|
if _ignoreLimit then
|
|
{
|
|
_missionName = selectRandom _missionList;
|
|
_mission = [_missionName] execVM format["exile_vemf_reloaded\missions\%1.sqf", _missionName];
|
|
private["_count"];
|
|
_mission call _waitForFail;
|
|
if (_count isEqualTo 5) then
|
|
{
|
|
_lastMission = serverTime;
|
|
call _sleep;
|
|
breakOut "pick";
|
|
} else
|
|
{
|
|
uiSleep (_minNew*60); // Wait a little bit if mission failed
|
|
};
|
|
};
|
|
if not _ignoreLimit then
|
|
{
|
|
if (VEMFrMissionCount <= _maxGlobalMissions) then
|
|
{
|
|
_missionName = selectRandom _missionList;
|
|
_mission = [_missionName] execVM format["exile_vemf_reloaded\missions\%1.sqf", _missionName];
|
|
private["_count"];
|
|
_mission call _waitForFail;
|
|
if (_count isEqualTo 5) then
|
|
{
|
|
VEMFrMissionCount = VEMFrMissionCount + 1;
|
|
_lastMission = serverTime;
|
|
call _sleep;
|
|
breakOut "pick";
|
|
} else
|
|
{
|
|
uiSleep (_minNew*60); // Wait a little bit if mission failed
|
|
};
|
|
};
|
|
};
|
|
};
|
|
};
|
|
};
|
|
};
|
|
};
|
|
};
|
|
} else
|
|
{
|
|
["missionTimer", 0, format["Invalid maximum global missions number! it is: %1", _maxGlobalMissions]] spawn VEMFr_fnc_log;
|
|
};
|