mirror of
https://github.com/IT07/a3_vemf_reloaded.git
synced 2024-08-30 16:52:11 +00:00
98 lines
2.9 KiB
Plaintext
98 lines
2.9 KiB
Plaintext
/*
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Author: IT07
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Description:
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handles giving respect to players after killing AI
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Params:
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_this select 0: OBJECT - the AI that was killed
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_this select 1: OBJECT - the killer (must be a player)
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*/
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params [
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["_t", objNull, [objNull]],
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["_k", objNull, [objNull]]
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];
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_rw = "respectReward" call VEMFr_fnc_config;
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if (_rw > 0) then
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{
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_arr = [[]];
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(_arr select 0) pushBack [(selectRandom ["AI WACKED","AI CLIPPED","AI DISABLED","AI DISQUALIFIED","AI WIPED","AI ERASED","AI LYNCHED","AI WRECKED","AI NEUTRALIZED","AI SNUFFED","AI WASTED","AI ZAPPED"]), _rw];
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_dist = _t distance _k;
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private ["_ok"];
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if (_dist < 2500) then
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{
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scopeName "below2500";
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if (_dist <= 5) then
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{
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(_arr select 0) pushBack ["CQB Master", 25];
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_ok = true;
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_ok breakOut "below2500";
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};
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if (_dist <= 10) then
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{
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(_arr select 0) pushBack ["Close one", 15];
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_ok = true;
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_ok breakOut "below2500";
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};
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if (_dist <= 50) then
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{
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(_arr select 0) pushBack ["Danger close", 15];
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_ok = true;
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_ok breakOut "below2500";
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};
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if (_dist <= 100) then
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{
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(_arr select 0) pushBack ["Lethal aim", 20];
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_ok = true;
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_ok breakOut "below2500";
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};
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if (_dist <= 200) then
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{
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(_arr select 0) pushBack ["Deadly.", 25];
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_ok = true;
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_ok breakOut "below2500";
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};
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if (_dist <= 500) then
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{
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(_arr select 0) pushBack ["Niiiiice.", 30];
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_ok = true;
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_ok breakOut "below2500";
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};
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if (_dist <= 1000) then
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{
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(_arr select 0) pushBack ["Dat distance...", 45];
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_ok = true;
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_ok breakOut "below2500";
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};
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if (_dist <= 2000) then
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{
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(_arr select 0) pushBack ["Danger far.", 50];
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_ok = true;
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_ok breakOut "below2500";
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};
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if (_dist > 2000) then
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{
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(_arr select 0) pushBack [format["hax? %1m!!!", round _dist], 65];
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_ok = true;
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_ok breakOut "below2500";
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};
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};
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if _ok then
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{
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_crRspct = _k getVariable ["ExileScore", nil];
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_rspctTGv = (((_arr select 0) select 1) select 1);
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_nwRspct = _crRspct + _rspctTGv + _rw;
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_k setVariable ["ExileScore", _nwRspct];
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ExileClientPlayerScore = _nwRspct;
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(owner _k) publicVariableClient "ExileClientPlayerScore";
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ExileClientPlayerScore = nil;
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[_k, "showFragRequest", _arr] call ExileServer_system_network_send_to;
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format["setAccountMoneyAndRespect:%1:%2:%3", _k getVariable ["ExileMoney", 0], _nwRspct, (getPlayerUID _k)] call ExileServer_system_database_query_fireAndForget;
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} else
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{
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["handleKillMessage", 0, format["There is something wrong with the kill distance (%1)", _dist]] ExecVM "exile_vemf_reloaded\sqf\log.sqf";
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breakOut "outer"; // Stop doing anything after this line
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};
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};
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