.. |
fn_checkPlayerPresence.sqf
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Speed improvements
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2016-05-06 13:06:37 +02:00 |
fn_checkSide.sqf
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Changes because of removed functions
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2016-05-10 14:18:49 +02:00 |
fn_findPos.sqf
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Changes because of removed functions
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2016-05-10 14:18:49 +02:00 |
fn_getSetting.sqf
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Changes because of removed functions
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2016-05-10 14:18:49 +02:00 |
fn_giveAmmo.sqf
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Changes because of removed functions
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2016-05-10 14:18:49 +02:00 |
fn_giveWeaponItems.sqf
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Changes because of removed functions
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2016-05-10 14:18:49 +02:00 |
fn_headLessClient.sqf
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Changes because of removed functions
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2016-05-10 14:18:49 +02:00 |
fn_launch.sqf
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Changes because of removed functions
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2016-05-10 14:18:49 +02:00 |
fn_loadInv.sqf
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Changes because of removed functions
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2016-05-10 14:18:49 +02:00 |
fn_loadLoot.sqf
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BETA code
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2016-04-18 19:31:10 +02:00 |
fn_log.sqf
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Added additional info about log type
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2016-04-16 23:40:22 +02:00 |
fn_placeMines.sqf
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Changes because of removed functions
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2016-05-10 14:18:49 +02:00 |
fn_playerCount.sqf
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Fixed: returns true even if below minimum
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2016-05-07 16:21:38 +02:00 |
fn_signAI.sqf
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New uiNamespace Var
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2016-04-18 19:31:28 +02:00 |
fn_spawnInvasionAI.sqf
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Changes because of removed functions
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2016-05-10 14:18:49 +02:00 |
fn_spawnVEMFrAI.sqf
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Changes because of removed functions
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2016-05-10 14:18:49 +02:00 |
fn_transferOwner.sqf
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Code enhancements
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2016-04-13 22:28:31 +02:00 |
fn_waitForMissionDone.sqf
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different check for dead AI
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2016-05-08 20:50:36 +02:00 |
fn_waitForPlayers.sqf
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Code enhancements
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2016-04-13 22:28:31 +02:00 |