_startMsg = "A group of Bandits was sighted in a nearby sector! Check the Red marker on your map for the location!";
_endMsg = "The Sector at the Red Marker is under survivor control!";
_markerLabel = "";
_markerType = ["ELIPSE",[200,200],"GRID"];
_markerColor = "ColorRed";
_markerMissionName = "Bandit Patrol";
_missionLandscapeMode = "precise"; // acceptable values are "none","random","precise"
_missionLandscape = []; // list of objects to spawn as landscape
_missionLootBoxes = []; // Parameters are "Box Item Code", array defining the loot to be spawned, and position.
_missionLootVehicles = []; // Parameters are "Box Item Code", array defining the loot to be spawned, and position.
_missionEmplacedWeapons = []; // can be used to define the precise placement of static weapons [[1,2,3] /*loc 1*/, [2,3,4] /*loc 2*/]; if blank random locations will be used