Merge pull request #42 from Ghostrider-DbD-/Version-6.55-Build-38
Corrected Typos
This commit is contained in:
commit
1658c2497b
@ -99,7 +99,8 @@ Last modified 8/1/15
|
|||||||
// Settings for Mission Vehicles.
|
// Settings for Mission Vehicles.
|
||||||
blck_useVehiclePatrols = true; // When true vehicles will be spawned at missions and will patrol the mission area.
|
blck_useVehiclePatrols = true; // When true vehicles will be spawned at missions and will patrol the mission area.
|
||||||
blck_killEmptyAIVehicles = false; // when true, the AI vehicle will be extensively damaged once all AI have gotten out.
|
blck_killEmptyAIVehicles = false; // when true, the AI vehicle will be extensively damaged once all AI have gotten out.
|
||||||
blck_AIPatrolVehicles = ["Exile_Car_Offroad_Armed_Guerilla01","Exile_Car_BTR40_MG_Green","Exile_Car_HMMWV_M134_Green","Exile_Car_HMMWV_M134_Desert"/*,"Exile_Car_HMMWV_M2_Green","Exile_Car_HMMWV_M2_Desert"*/]; // Type of vehicle spawned to defend AI bases
|
|
||||||
|
blck_AIPatrolVehicles = ["Exile_Car_Offroad_Armed_Guerilla01","Exile_Car_Offroad_Armed_Guerilla02","Exile_Car_BTR40_MG_Green","Exile_Car_BTR40_MG_Camo","Exile_Car_HMMWV_M134_Green","Exile_Car_HMMWV_M134_Desert",/*"Exile_Car_HMMWV_M134_Desert","Exile_Car_HMMWV_M2_Desert",*/"B_LSV_01_armed_F"]; // Type of vehicle spawned to defend AI bases
|
||||||
|
|
||||||
// AI STATIC WEAPON PARAMETERS
|
// AI STATIC WEAPON PARAMETERS
|
||||||
blck_useStatic = true; // When true, AI will man static weapons spawned 20-30 meters from the mission center. These are very effective against most vehicles
|
blck_useStatic = true; // When true, AI will man static weapons spawned 20-30 meters from the mission center. These are very effective against most vehicles
|
||||||
|
Loading…
Reference in New Issue
Block a user