Update blck_configs_exile.sqf

Fixed typo
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Ghostrider-DbD- 2017-02-06 06:28:04 -05:00 committed by GitHub
parent 060656f25a
commit 59afd2f6b4

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@ -99,7 +99,7 @@ Last modified 8/1/15
// Settings for Mission Vehicles.
blck_useVehiclePatrols = true; // When true vehicles will be spawned at missions and will patrol the mission area.
blck_killEmptyAIVehicles = false; // when true, the AI vehicle will be extensively damaged once all AI have gotten out.
blck_AIPatrolVehicles = ["Exile_Car_Offroad_Armed_Guerilla01","Exile_Car_BTR40_MG_Green"," Exile_Car_HMMWV_M134_Green","Exile_Car_HMMWV_M134_Desert"/*,"Exile_Car_HMMWV_M2_Green","Exile_Car_HMMWV_M2_Desert"*/]; // Type of vehicle spawned to defend AI bases
blck_AIPatrolVehicles = ["Exile_Car_Offroad_Armed_Guerilla01","Exile_Car_BTR40_MG_Green","Exile_Car_HMMWV_M134_Green","Exile_Car_HMMWV_M134_Desert"/*,"Exile_Car_HMMWV_M2_Green","Exile_Car_HMMWV_M2_Desert"*/]; // Type of vehicle spawned to defend AI bases
// AI STATIC WEAPON PARAMETERS
blck_useStatic = true; // When true, AI will man static weapons spawned 20-30 meters from the mission center. These are very effective against most vehicles