fixed a few last remaning errors/unneed logs
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764ade48b6
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@ -11,7 +11,7 @@
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*/
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#include "\q\addons\custom_server\Configs\blck_defines.hpp";
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params[["_target",objNull];
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params[["_target",objNull]];
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if (isnull _target) exitWith {objNull};
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private _nearestVehicles = (nearestObjects [getPos _target,["Car","Truck","Tank","Ship"],300]);
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if (_nearestVehicles isEqualTo []) exitWith
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@ -17,7 +17,7 @@
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changing any of these variables may break the mission systemChat
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*/
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blck_locationBlackList = []; // Do not touch ...
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blck_debugON = true; // Do not touch ...
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blck_debugON = false; // Do not touch ...
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blck_debugLevel = 0; // Do not touch ...
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#ifdef blck_milServer
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if (true) exitWith
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@ -45,7 +45,7 @@
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blck_spawnMapAddons = true; // When true map addons will be spawned based on parameters define in custum_server\MapAddons\MapAddons_init.sqf
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blck_spawnStaticLootCrates = true; // When true, static loot crates will be spawned and loaded with loot as specified in custom_server\SLS\SLS_init_Epoch.sqf (or its exile equivalent).
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blck_simulationManager = blck_useBlckeaglsSimulationManager;
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diag_log format["[blckeagls] blck_configs: blck_simulationManager = %1",blck_simulationManager];
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//diag_log format["[blckeagls] blck_configs: blck_simulationManager = %1",blck_simulationManager];
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/*
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blck_simulationManagementOff - no simulation management occurs
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blck_useBlckeaglsSimulationManager - simulation is enabled/disabled by periodic checks for nearby players; a 'wake' function is included when a units simulation is turned on
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@ -426,18 +426,12 @@
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execVM "\q\addons\custom_server\Configs\blck_configs_exile.sqf";
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};
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uiSleep 10;
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//waitUntil{!isNil "blck_useConfigsGeneratedLoadouts"};
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//diag_log format["blck_maximumItemPriceInAI_Loadouts defined as %1",blck_maximumItemPriceInAI_Loadouts];
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//waitUntil {!isNil "blck_maximumItemPriceInAI_Loadouts"};
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if (blck_useConfigsGeneratedLoadouts) then
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{
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diag_log format["[blckeagls] Dynamic Configs Enabled"];
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execVM "\q\addons\custom_server\Configs\blck_dynamicConfigs.sqf";
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} else {
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if (blck_verifyClassNames) then
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{
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};
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};
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blck_configsLoaded = true;
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@ -27,7 +27,7 @@
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blck_spawnMapAddons = true; // When true map addons will be spawned based on parameters define in custum_server\MapAddons\MapAddons_init.sqf
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blck_spawnStaticLootCrates = true; // When true, static loot crates will be spawned and loaded with loot as specified in custom_server\SLS\SLS_init_Epoch.sqf (or its exile equivalent).
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blck_simulationManager = blck_useBlckeaglsSimulationManagement;
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diag_log format["[blckeagls] blck_configs: blck_simulationManager = %1",blck_simulationManager];
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//diag_log format["[blckeagls] blck_configs: blck_simulationManager = %1",blck_simulationManager];
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// Note that you can define map-specific variants in custom_server\configs\blck_custom_config.sqf
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blck_useTimeAcceleration = true; // When true, time acceleration will be periodically updated based on amount of daylight at that time according to the values below.
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blck_timeAccelerationDay = 2; // Daytime time accelearation
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@ -16,11 +16,11 @@ if (isNil "_markerColor") then {_markerColor = "ColorBlack"};
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if (isNil "_markerType") then {_markerType = ["mil_box",[]]};
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if (isNil "_missionLandscape") then {_missionLandscape = []};
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if (isNil "_garrisonedBuilding_ASLsystem") then {
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diag_log "_fnc_sm_initializeMission: _garrisonedBuilding_ASLsystem set to []";
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//diag_log "_fnc_sm_initializeMission: _garrisonedBuilding_ASLsystem set to []";
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_garrisonedBuilding_ASLsystem = [];
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};
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if (isNil "_garrisonedBuildings_BuildingPosnSystem") then {
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diag_log "_fnc_sm_initializeMission: _garrisonedBuildings_BuildingPosnSystem set to []";
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//diag_log "_fnc_sm_initializeMission: _garrisonedBuildings_BuildingPosnSystem set to []";
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_garrisonedBuildings_BuildingPosnSystem = [];
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};
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if (isNil "_airPatrols") then {_airPatrols = []};
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@ -22,7 +22,7 @@ if !(_objects isEqualTo []) exitWith
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diag_log format["_fnc_sm_spawnLootContainers (21):-> _x = %1",_x];
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};
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#endif
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diag_log format["_fnc_sm_spawnLootContainers (21):-> _x = %1",_x];
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//diag_log format["_fnc_sm_spawnLootContainers (21):-> _x = %1",_x];
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// [selectRandom blck_crateTypes,[22904.8,16742.5,6.30195],[[0,1,0],[0,0,1]],[true,false], _crateLoot, _lootCounts]
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_x params["_crateClassName","_cratePosASL","_vectorDirUp","_allowDamageSim","_crateLoot","_lootCounts"];
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_crate = [_cratePosASL, _crateClassName] call blck_fnc_spawnCrate;
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@ -33,13 +33,6 @@ if !(_objects isEqualTo []) exitWith
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// In the case where no loot crate parameters are defined in _objects just spawn 1 at the center of the mission.
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if (_objects isEqualTo []) then
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{
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#ifdef blck_debugMode
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if (blck_debugLevel > 2) then
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{
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diag_log format["_fnc_sm_spawnLootContainers: _this = %1",_this];
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diag_log format["_fnc_sm_spawnLootContainers: _coords = %1",_coords];
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};
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#endif
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_crateType = selectRandom blck_crateTypes;
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_crate = [_coords,_crateType] call blck_fnc_spawnCrate;
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[_crate,blck_BoxLoot_Red,blck_lootCountsGreen] call blck_fnc_fillBoxes;
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@ -11,11 +11,7 @@
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http://creativecommons.org/licenses/by-nc-sa/4.0/
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*/
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#include "\q\addons\custom_server\Configs\blck_defines.hpp";
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diag_log format["_fnc_sm_spawnObjectASLVectorDirUp: _this = %1",_this];
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params["_buildingClassName","_posASL","_vectorDirUp","_enableDamSim"];
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{
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diag_log format["_fnc_sm_spawnObjectASLVectorDirUp: %1 = %2",_x select 0, _x select 1];
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}forEach [["_buildingClassName",_buildingClassName],["_posASL",_posASL],["_vectorDirUp",_vectorDirUp],["_enableDamSim",_enableDamSim]];
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_object = createVehicle [_buildingClassName, [0,0,0], [], 0, "CAN_COLLIDE"];
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_object setPosASL _posASL;
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_object setVectorDirAndUp _vectorDirUp;
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@ -11,21 +11,9 @@
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#include "\q\addons\custom_server\Configs\blck_defines.hpp";
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params["_objects"];
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//diag_log format["_sm_spawnObjects:: _objects = %1",_objects];
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private["_objects","_object"];
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{
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diag_log format["_sm_spawnObjects:: spawning object of type %1 with parameters of %2",_x select 0, _x];
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//private _object = (_x select 0) createVehicle [0,0,0];
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// [type, position, markers, placement, special]
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_object = [_x select 0, _x select 1, _x select 2, _x select 3] call blck_fnc_sm_spawnObjectASLVectorDirUp;
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/*
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_object = createVehicle [_x select 0, _x select 1, [], 0, "CAN_COLLIDE"];
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_object setPosASL (_x select 1);
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_object setVectorDirAndUp (_x select 2);
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_object enableSimulationGlobal ((_x select 3) select 0);
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_object allowDamage ((_x select 3) select 1);
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*/
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} forEach _objects;
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@ -18,9 +18,6 @@ if ((tolower blck_modType) isEqualTo "epoch") then
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private _telePos = getArray(configFile >> "CfgEpoch" >> worldName >> "telePos" );
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{
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blck_locationBlackList pushback [_x select 3, 1000];
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#ifdef blck_debugMode
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if (blck_debugON) then {diag_log format["[blckeagls] _fnc_getTraderCitiesEpoch:: -- >> Added epoch trader city location at %1", (_x select 3)];};
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#endif
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} foreach _telePos;
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};
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@ -31,26 +28,16 @@ if ((tolower blck_modType) isEqualTo "exile") then
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private _traderCites = allMapMarkers;
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private _tc = [];
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{
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//if (blck_debugON) then {diag_log format["[blckeagls] _fnc_getExileLocations :: -- >> Evaluating Markertype of %1", (getMarkerType _x)];};
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if (getMarkerType _x isEqualTo "ExileTraderZone" && blck_blacklistTraderCities) then {
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blck_locationBlackList pushback [(getMarkerPos _x),1000];
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#ifdef blck_debugMode
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if (blck_debugON) then {diag_log format["[blckeagls] _fnc_getExileLocations :: -- >> Added Exile Trader location at %1", (getMarkerPos _x)];};
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#endif
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};
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if ((getMarkerType _x isEqualTo "ExileSpawnZone") && blck_blacklistSpawns) then {
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blck_locationBlackList pushback [(getMarkerPos _x),1000];
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#ifdef blck_debugMode
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if (blck_debugON) then {diag_log format["[blckeagls] _fnc_getExileLocations :: -- >> Added Exile Spawn location at %1", (getMarkerPos _x)];};
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#endif
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blck_locationBlackList pushback [(getMarkerPos _x),1000];
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};
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//
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if (getMarkerType _x isEqualTo "ExileConcreteMixerZone" && blck_listConcreteMixerZones) then {
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blck_locationBlackList pushback [(getMarkerPos _x),1000];
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#ifdef blck_debugMode
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if (blck_debugON) then {diag_log format["[blckeagls] _fnc_getExileLocations :: -- >> Added Exile Concrete Mixer location at %1", (getMarkerPos _x)];};
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#endif
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blck_locationBlackList pushback [(getMarkerPos _x),1000];
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};
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}forEach _traderCites;
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};
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@ -31,7 +31,7 @@ diag_log format["[blckeagls] Loading Server Mission System"];
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// compile functions
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call compileFinal preprocessFileLineNumbers "\q\addons\custom_server\Compiles\blck_functions.sqf";
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diag_log format["[blckeagls] functions compiled in %1 seconds",diag_tickTime-_blck_loadingStartTime];
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diag_log format["[blckeagls] functions compiled"];
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call compile preprocessfilelinenumbers "\q\addons\custom_server\Configs\blck_configs.sqf";
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waitUntil{(!isNil "blck_useHC") && (!isNil "blck_simulationManager") && (!isNil "blck_debugOn")};
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