update changelog

This commit is contained in:
Chris Cardozo
2019-07-11 23:11:59 -04:00
parent 778697d6ca
commit 7f7394d0cf

View File

@ -4,7 +4,9 @@ v 6.92
2. Added simulation management for dead AI when blck_useBlckeaglsSimulationManagement == true;
3. Deleted unused files.
4. A monitor to catch wandering units and send them back to the mission was added.
5. Some issues with vehicles not being unlocked when AI hop out.
6. Added a setting to disable deployment of smoke when AI heal.
blck_useSmokeWhenHealing = true; // when true, injured AI will toss a smoke when they attempt to heal.