Updated for Build 237

This commit is contained in:
Chris Cardozo 2020-11-22 08:49:56 -05:00
parent 6d0171e99a
commit efca35bcdd

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@ -10,9 +10,8 @@ Many thanks for new Coding and ideas from Grahame.
Significant Changes: Significant Changes:
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7.04 Build 235
New: Player stats updated for each AI kill on Epoch. New: Player stats updated for each AI kill on Epoch.
New: added support for Mull of Kyntire.
Fixed: Launchers and Launcher rounds were not being deleted. Fixed: Launchers and Launcher rounds were not being deleted.
Fixed: AI at Turrets were spawned with scubba loadouts. Fixed: AI at Turrets were spawned with scubba loadouts.
Fixed: Units at UMS missions (Pirate missions) now spawn with scuba gear if spawned over water . Fixed: Units at UMS missions (Pirate missions) now spawn with scuba gear if spawned over water .
@ -20,6 +19,9 @@ Fixed: Mission Loot Vehicles were not being spawned.
Fixed: Missions that were aborted (hostage or leader killed, other reasons) were not being respawned. Fixed: Missions that were aborted (hostage or leader killed, other reasons) were not being respawned.
Fixed: Money not being added to some mission crates. Fixed: Money not being added to some mission crates.
Changed: Some improvements in coding efficiency were implemented for frequently called functions. Changed: Some improvements in coding efficiency were implemented for frequently called functions.
Changed: all constants used for searching for mission locations on land or at sea are defined in GMS_fnc_findWorld.sqf
Changed: maps without water have the search range for missions at sea set to 0.
Changed: No searches for missions at sea will be done when the search range is 0.
7.02 Build 230 7.02 Build 230