Updated for Build 237
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@ -10,9 +10,8 @@ Many thanks for new Coding and ideas from Grahame.
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Significant Changes:
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7.04 Build 235
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New: Player stats updated for each AI kill on Epoch.
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New: added support for Mull of Kyntire.
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Fixed: Launchers and Launcher rounds were not being deleted.
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Fixed: AI at Turrets were spawned with scubba loadouts.
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Fixed: Units at UMS missions (Pirate missions) now spawn with scuba gear if spawned over water .
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@ -20,6 +19,9 @@ Fixed: Mission Loot Vehicles were not being spawned.
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Fixed: Missions that were aborted (hostage or leader killed, other reasons) were not being respawned.
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Fixed: Money not being added to some mission crates.
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Changed: Some improvements in coding efficiency were implemented for frequently called functions.
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Changed: all constants used for searching for mission locations on land or at sea are defined in GMS_fnc_findWorld.sqf
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Changed: maps without water have the search range for missions at sea set to 0.
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Changed: No searches for missions at sea will be done when the search range is 0.
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7.02 Build 230
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