Converted diagnostic code to comments.
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@ -150,12 +150,13 @@ diag_log format["_fnc_dynamicConfigsConfigurator: count _classnameList = %1",cou
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};
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} forEach _classnameList;
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private _allWep = _wpnAR + _wpnLMG + _wpnSMG + _wpnShotGun + _wpnSniper + _wpnHandGun;
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/*
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// Example of code you can use to: a) list DLCs; b) list items from specific DLCs
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{
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diag_log format["_dlcList %1 = %2",_forEachIndex,_x];
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} forEach _dlcList;
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/*
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Below are some examples of how you can use information collected to verify that the correct items were included
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*/
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{
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diag_log format["_ffaa %1 = %2",_forEachIndex,_x];
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}forEach _ffaa;
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@ -163,8 +164,9 @@ private _allWep = _wpnAR + _wpnLMG + _wpnSMG + _wpnShotGun + _wpnSniper + _wpnH
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diag_log format["_lago %1 = %2",_forEachIndex,_x];
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} forEach _lago;
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{
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diag_log format["_cupv %1 = %2",_forEachIndex,_x];
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} forEach _cupv;
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diag_log format["_cupw %1 = %2",_forEachIndex,_x];
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} forEach _cupw;
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*/
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blck_primaryWeapons = _wpnAR + _wpnLMG + _wpnSMG + _wpnShotGun + _wpnSniper;
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blck_WeaponList_Blue = blck_primaryWeapons;
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@ -173,12 +175,13 @@ blck_WeaponList_Green = blck_primaryWeapons;
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blck_WeaponList_Orange = blck_primaryWeapons;
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/*
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here is an example for checking that weapons in the FFAA mod were added
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*/
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//here is an example for checking that weapons in the FFAA mod were added to the list of primary weapons
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private _absentWep = [];
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{
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if !(_x in _allWep) then {diag_log format["_absentWep %1 = %2",_forEachIndex,_x];};
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} forEach _ffaa + _lago + _cupw;
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*/
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blck_pistols = _wpnHandGun;
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blck_Pistols_blue = blck_Pistols;
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