Commit Graph

76 Commits

Author SHA1 Message Date
Chris Cardozo
70e0a34d28 Update build.sqf 2020-09-28 17:29:39 -04:00
Chris Cardozo
760acb06df build 222 2020-09-26 00:43:44 -04:00
Chris Cardozo
58dbfd509a small bug fixes / CBA compatability added 2020-09-09 07:56:24 -04:00
Chris Cardozo
730eeb47dc Build 218 Cod and new missions
Missions provided by Thomas-TKO
2020-08-29 14:34:02 -04:00
Chris Cardozo
e80ed787dc A few fixes / additions
Fixed an issue that prevented settings for the marker brush from being applied.

Added several Chernarus variants to the worlds recognized.

Updated Build information to 215.
2020-08-10 18:33:48 -04:00
Chris Cardozo
4c83429b96 Fix for UMS with the new mission spawner 2020-08-06 23:47:52 -04:00
Chris Cardozo
0789181c6a Build 213
Improvements in how location for missions is found.
2020-08-01 14:56:22 -04:00
Chris Cardozo
ddbf64be29 Build 212 2020-07-30 22:35:14 -04:00
Chris Cardozo
6c8c9229cc Added map settings for vtl 2020-06-03 16:41:29 -04:00
Chris Cardozo
b80cc15e15 Build 205
Final bug fixes
One known issue.
2020-06-01 20:02:47 -04:00
Chris Cardozo
a8156bb8d9 Build 204
Fixed issues with markers not showing number of alive AI (land missions only)

UMS missions still need work in that regard.
2020-05-27 09:04:49 -04:00
Chris Cardozo
34e2ea6b9f Added one new function, cleaned up a few others 2020-05-09 11:59:39 -04:00
Chris Cardozo
06c48495b3 Fixed Epoch Issue with Loot Vehicles at Static Missions (Epoch)
Deleted some GRG and unused files.
Added a new function to spawn loot vehicles at static missions.
Cleaned up some code for spawning static missions.
2020-05-06 08:13:12 -04:00
Chris Cardozo
60741c7ac3 Build 201
Cleaned up blck_custom_config
Added #define for NAI All in One
Working on bug fixes for findSafePosn.
Updating map-specific issue for livonia.
2020-05-05 18:11:24 -04:00
Chris Cardozo
b89156d7fb Minor bug fixes
removed all references to GRGserver.
Added scope definitions that were missing.
2020-03-23 18:12:59 -04:00
Chris Cardozo
b6f63ac71a small improvements
code for handling case where the asset is killed at capture/hostage missions was tweaked.
mapsize and center were verified and tweaks for standard arma maps.
2020-02-29 15:02:31 -05:00
Chris Cardozo
87c4f7f733 Used correct version rather than an older build 2020-01-29 18:32:43 -05:00
Chris Cardozo
331bf40a89 Updates and bug fixes - see change long 2020-01-29 08:37:13 -05:00
Chris Cardozo
7f04a7c743 Final for Build 182
Added some difficulty-based niforms and weapons for static mission AI.

Trid to make Groups at static missions desplay more of a roaming patrolling behavior on foot and in vehicles.
2019-09-14 16:10:59 -04:00
Chris Cardozo
1f8f43ce95 Waypoint and HC Updates
Errors with HC initialization resolved.
Reload event handler distributed to clients
Waypoint Logic redone.
2019-09-11 20:19:51 -04:00
Chris Cardozo
8999fef46c Fixed an issues with offloading to HC 2019-09-10 23:41:47 -04:00
Chris Cardozo
b69aad6bbf Build 180 Ver 6.92
See the changelog for info
2019-09-02 08:45:20 -04:00
Chris Cardozo
778697d6ca Most changes for 6.92 in place
offloading to clients still to be done.
Needs extensive testing.
2019-07-11 23:07:26 -04:00
Chris Cardozo
cfc22d4165 Build 177
Implemented fixes that check when a unit gets out of a vehicle so that empty tanks and such are detected and released to players.
2019-06-17 22:52:54 -04:00
Chris Cardozo
5f269e5cd8 Fixed a few script Errors
Build 176 - static mission monitors still throwing errors after groups despawn.
2019-05-29 20:02:41 -04:00
Chris Cardozo
9336ac4a2e More updates to notifying AI on unit kill 2019-05-25 00:02:07 -04:00
Chris Cardozo
a531fdc71d Fixed issue with kills made from vehicle not registering 2019-05-21 07:42:10 -04:00
Chris Cardozo
47e7a780de Code optimization and 1 bug fix (partial)
first part of a fix for the reward player bug when player is in a vehicle.

Optiimized a bunch of code - small tweaks only.
2019-05-18 14:05:16 -04:00
Chris Cardozo
ac2f57aeee Ver 6.90 Experimenta
Rewrote scripts to handle case where all ai in vehicles are dead; moved this code to the AIKilled event handler; tried to fix a bug reported by Tall Man related to crypto zeroing out when you kill AI from aircraft (confirmed) but the issue seems to still persist.
2019-05-06 22:39:26 -04:00
Chris Cardozo
6560123a60 Ver 6.88 Build 167 Final RC 2018-12-01 12:59:38 -05:00
Chris Cardozo
4c94e9e42c Build 164
More bug fixes and code cleanup.
2018-11-22 04:31:36 -05:00
Chris Cardozo
1d42585fe5 Build 163
Many code optimizations and a few bug fixes, all courtesy of HeMan.
2018-11-19 15:33:20 -05:00
Chris Cardozo
747ed55d2e See below
Fixed some issues with waypoint monitoring.
Deleted unused code.
2018-11-18 14:29:07 -05:00
Chris Cardozo
1af0c5eea6 Bug Fixes
Removed leftover GRG Code which prevented missions from spawning.

Fixed an issue that kept helis hovering after spawning.
2018-10-25 19:50:09 -04:00
Chris Cardozo
8d06b9e851 Updated for Build 155 2018-10-21 07:56:34 -04:00
Ghostrider-GRG-
d4e330cb7f Build 149
Fixed issues with headless clients.
cleaned up code for monitoring vehicles; added some credits and licensing information; removed some comments that were not necessary.
2018-08-05 14:13:04 -04:00
Ghostrider-GRG-
8353017190 Tweaks to management of hostage/capture assets. 2018-07-29 19:49:46 -04:00
Ghostrider-GRG-
b63047acf7 Biuld 147
Bug fixes only
No change in content or major change in functionality.
2018-07-21 17:04:50 -04:00
Ghostrider-GRG-
52a9845b50 Build 146.
Methods for dealing with a killed asset changed.
After revision, the mission follows normal despawn timers but no loot crate is spawned.
In addition, minor adjustments were made to the load order of mission system modules in blck_init_server.sqf.
2018-07-06 19:38:03 -04:00
Ghostrider-GRG-
15c47fc786 Version 6.84 Build 145 2018-06-24 06:42:01 -04:00
Ghostrider-GRG-
a6d4e35105 Revert "Version 6.84 Build 144"
This reverts commit 6b67ce4ae1.
2018-06-23 06:13:49 -04:00
Ghostrider-GRG-
6b67ce4ae1 Version 6.84 Build 144
Final Build for Version 6.84.
2018-06-22 17:30:03 -04:00
Ghostrider-GRG-
9fbc888a5b Version 1.84 RC
Just need to revisit the damage settings for objects in some of the missions then this is good to go.
2018-06-19 20:50:29 -04:00
Ghostrider-GRG-
461b89b44c Build 141
fixed an issue with Hostage missions.
Fixed an issue whereby collisions between objects at missions caused them to fly about.
Changed the default for some objects to allow damage which should increase realism and make certain player tasks like loading crates easier.
2018-06-19 08:03:50 -04:00
Ghostrider-GRG-
84902062da Debugging of static mission spawner 2018-06-13 21:40:11 -04:00
Ghostrider-GRG-
b0b0764e54 Changes listed under description
Added ability to pull AI loadouts from CfgPricine (Epoch).
Consolidated code that defines AI Loadout and Airpatrol parameters based on difficulty.
Added code to despawn static AI patrols and track the # of ai alive when infantry are despawned.
2018-06-13 19:55:59 -04:00
Ghostrider-GRG-
b27d10ac0c Fixed a few scripting errors.
Thank you Grahame, Sneer and ThomasShirt for bug reports.
2018-06-08 16:56:11 -04:00
Ghostrider-GRG-
a9e9f52132 Build 135
More minor fixes, a few variables renamed to remove reference to DBD Clan
2018-06-03 09:47:47 -04:00
Ghostrider-GRG-
0f50530d30 Build 134
See Changelog for details.
2018-06-03 08:33:40 -04:00
Ghostrider-GRG-
dc265e0fda disable HC by default. Add final build/Version 2018-06-02 08:19:29 -04:00