Chris Cardozo
8999fef46c
Fixed an issues with offloading to HC
2019-09-10 23:41:47 -04:00
Chris Cardozo
778697d6ca
Most changes for 6.92 in place
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offloading to clients still to be done.
Needs extensive testing.
2019-07-11 23:07:26 -04:00
Chris Cardozo
cfc22d4165
Build 177
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Implemented fixes that check when a unit gets out of a vehicle so that empty tanks and such are detected and released to players.
2019-06-17 22:52:54 -04:00
Chris Cardozo
5f269e5cd8
Fixed a few script Errors
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Build 176 - static mission monitors still throwing errors after groups despawn.
2019-05-29 20:02:41 -04:00
Chris Cardozo
9336ac4a2e
More updates to notifying AI on unit kill
2019-05-25 00:02:07 -04:00
Chris Cardozo
72ffddd2fa
Build 174
2019-05-22 06:48:53 -04:00
Chris Cardozo
a531fdc71d
Fixed issue with kills made from vehicle not registering
2019-05-21 07:42:10 -04:00
Chris Cardozo
47e7a780de
Code optimization and 1 bug fix (partial)
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first part of a fix for the reward player bug when player is in a vehicle.
Optiimized a bunch of code - small tweaks only.
2019-05-18 14:05:16 -04:00
Chris Cardozo
ac2f57aeee
Ver 6.90 Experimenta
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Rewrote scripts to handle case where all ai in vehicles are dead; moved this code to the AIKilled event handler; tried to fix a bug reported by Tall Man related to crypto zeroing out when you kill AI from aircraft (confirmed) but the issue seems to still persist.
2019-05-06 22:39:26 -04:00
Ghostrider [GRG]
726015c634
Merge pull request #128 from Ghostrider-DbD-/V-6.88-Build-160
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Build 169
2018-12-04 05:46:26 -05:00
Chris Cardozo
a34071bf86
Build 169
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Fixed: Vehicles were being deleted at missions too quickly after crew were killed.
2018-12-04 05:45:15 -05:00
Ghostrider [GRG]
f2caf6e237
Merge branch 'master' into V-6.88-Build-160
2018-12-01 13:06:48 -05:00
Chris Cardozo
6560123a60
Ver 6.88 Build 167 Final RC
2018-12-01 12:59:38 -05:00
Chris Cardozo
ba32d2930b
Clean up HC Code.
2018-11-28 23:14:23 -05:00
Chris Cardozo
8cb980c44b
Further Bug fixes and code improvements
2018-11-27 22:01:34 -05:00
Chris Cardozo
e1cb05f87d
Update GMS_fnc_missionSpawner.sqf
2018-11-27 21:36:25 -05:00
Ghostrider [GRG]
4f823e70f2
Fix issue with _blck_AllMissionAI
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Calculations of the number of AI killed that trigger mission completion were incorrect.
This has been addressed.
2018-11-27 21:26:43 -05:00
He-Man
bbe3287cca
Random dir for static wpns
2018-11-26 21:59:52 +01:00
He-Man
199d503f4b
Random dir for static wpns
2018-11-26 21:57:00 +01:00
Chris Cardozo
4c94e9e42c
Build 164
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More bug fixes and code cleanup.
2018-11-22 04:31:36 -05:00
Chris Cardozo
a39a727346
small updates
2018-11-20 23:35:30 -05:00
Chris Cardozo
3cf74b2a07
Spawn mission crates a little above the ground to try to reduce crate glitches into the ground.
2018-11-19 17:33:05 -05:00
Chris Cardozo
f2f2c88a78
Remove _maxHeight from code for light sources
2018-11-19 17:18:25 -05:00
Chris Cardozo
1d42585fe5
Build 163
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Many code optimizations and a few bug fixes, all courtesy of HeMan.
2018-11-19 15:33:20 -05:00
Chris Cardozo
471079d365
Updates to _signalEnd from HeMan
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OK!
2018-11-19 10:40:57 -05:00
Chris Cardozo
747ed55d2e
See below
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Fixed some issues with waypoint monitoring.
Deleted unused code.
2018-11-18 14:29:07 -05:00
Chris Cardozo
8d06b9e851
Updated for Build 155
2018-10-21 07:56:34 -04:00
Chris Cardozo
de1c065f5e
Build 153
2018-10-14 13:21:56 -04:00
Ghostrider-GRG-
d72357bdc7
bug fix related to HC issues.
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1. fixed issues with vehicles not unlocking when released to players when HC was connected.
2. did a major rework of vehicle monitor and a few other bits of code.
2018-08-05 14:04:18 -04:00
Ghostrider-GRG-
8353017190
Tweaks to management of hostage/capture assets.
2018-07-29 19:49:46 -04:00
Ghostrider-GRG-
52a9845b50
Build 146.
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Methods for dealing with a killed asset changed.
After revision, the mission follows normal despawn timers but no loot crate is spawned.
In addition, minor adjustments were made to the load order of mission system modules in blck_init_server.sqf.
2018-07-06 19:38:03 -04:00
Ghostrider-GRG-
ede1318cce
Update Crate Spawning Script to reduce collisions with nearby objects and set relative to terrain.
2018-06-25 21:05:50 -04:00
Ghostrider-GRG-
15c47fc786
Version 6.84 Build 145
2018-06-24 06:42:01 -04:00
Ghostrider-GRG-
a6d4e35105
Revert "Version 6.84 Build 144"
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This reverts commit 6b67ce4ae1
.
2018-06-23 06:13:49 -04:00
Ghostrider-GRG-
6b67ce4ae1
Version 6.84 Build 144
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Final Build for Version 6.84.
2018-06-22 17:30:03 -04:00
Ghostrider-GRG-
9fbc888a5b
Version 1.84 RC
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Just need to revisit the damage settings for objects in some of the missions then this is good to go.
2018-06-19 20:50:29 -04:00
Ghostrider-GRG-
461b89b44c
Build 141
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fixed an issue with Hostage missions.
Fixed an issue whereby collisions between objects at missions caused them to fly about.
Changed the default for some objects to allow damage which should increase realism and make certain player tasks like loading crates easier.
2018-06-19 08:03:50 -04:00
Ghostrider-GRG-
411c3eac70
build 140 Change method for spawning AI to reduce their glitching
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Also, removed a bunch of logging and added some credit and licensing information.
2018-06-17 13:51:34 -04:00
Ghostrider-GRG-
2d74842106
Final build 138
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All types of patrols at static objects now despawn when no player is near.
In addition, vehicle, heli and emplaced weapons crew use the same uniform selections as infantry.
2018-06-17 12:07:37 -04:00
Ghostrider-GRG-
b0b0764e54
Changes listed under description
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Added ability to pull AI loadouts from CfgPricine (Epoch).
Consolidated code that defines AI Loadout and Airpatrol parameters based on difficulty.
Added code to despawn static AI patrols and track the # of ai alive when infantry are despawned.
2018-06-13 19:55:59 -04:00
Ghostrider-GRG-
b27d10ac0c
Fixed a few scripting errors.
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Thank you Grahame, Sneer and ThomasShirt for bug reports.
2018-06-08 16:56:11 -04:00
Ghostrider-GRG-
0f50530d30
Build 134
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See Changelog for details.
2018-06-03 08:33:40 -04:00
Ghostrider-GRG-
1d24e8486b
more minor fixes
2018-06-02 08:10:30 -04:00
Ghostrider-GRG-
3adc530855
disable example static missions by default.
2018-06-02 07:51:33 -04:00
Ghostrider-GRG-
597f3056bf
Version 6.82 Build 133
2018-06-02 07:29:00 -04:00
Ghostrider-GRG-
8fcac0f0cd
Added A setting for a minimum percentage of AI at which a mission is complete.
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this should reduce the chances that missions don't complete because Ai glitch into buildings, rocks or the ground.
2018-05-31 21:38:25 -04:00
Ghostrider-GRG-
c7ea65d0ad
Cleanup duplicate/old files
2018-05-12 10:58:55 -04:00
Ghostrider-GRG-
acbec34c19
Build 128
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bug fixes, logging removed, more goodness
2018-05-10 21:03:53 -04:00
Ghostrider-GRG-
649e2717cc
Fixes to some HC code, disabled logging.
2018-04-29 09:38:08 -04:00
Ghostrider-GRG-
69b59323ef
Fixes for HC connectivity.
2018-04-28 20:31:11 -04:00