Chris Cardozo
c94a8e382d
Build 218 Final
2020-09-02 11:36:02 -04:00
Chris Cardozo
45a387b33f
Added back a #define that was accidentally deleted
2020-06-01 07:27:10 -04:00
Chris Cardozo
78280df8fd
added information missing from one config
2020-05-07 03:56:11 -04:00
Chris Cardozo
60741c7ac3
Build 201
...
Cleaned up blck_custom_config
Added #define for NAI All in One
Working on bug fixes for findSafePosn.
Updating map-specific issue for livonia.
2020-05-05 18:11:24 -04:00
Chris Cardozo
b89156d7fb
Minor bug fixes
...
removed all references to GRGserver.
Added scope definitions that were missing.
2020-03-23 18:12:59 -04:00
Chris Cardozo
f65c9041a9
removed GRG-specific code that threw errors
2020-03-20 18:00:17 -04:00
Chris Cardozo
87c4f7f733
Used correct version rather than an older build
2020-01-29 18:32:43 -05:00
Chris Cardozo
331bf40a89
Updates and bug fixes - see change long
2020-01-29 08:37:13 -05:00
Chris Cardozo
5da70b9fc0
And - a few more tweaks for missing/moved code
2019-07-19 19:37:56 -04:00
Chris Cardozo
778697d6ca
Most changes for 6.92 in place
...
offloading to clients still to be done.
Needs extensive testing.
2019-07-11 23:07:26 -04:00
Chris Cardozo
5f269e5cd8
Fixed a few script Errors
...
Build 176 - static mission monitors still throwing errors after groups despawn.
2019-05-29 20:02:41 -04:00
Chris Cardozo
764ade48b6
fixed issues with AIHit event handler
...
AI now properly deply smoke and heal upon damage to a sertain degree.
2019-05-25 13:04:06 -04:00
Chris Cardozo
72ffddd2fa
Build 174
2019-05-22 06:48:53 -04:00
Chris Cardozo
ac2f57aeee
Ver 6.90 Experimenta
...
Rewrote scripts to handle case where all ai in vehicles are dead; moved this code to the AIKilled event handler; tried to fix a bug reported by Tall Man related to crypto zeroing out when you kill AI from aircraft (confirmed) but the issue seems to still persist.
2019-05-06 22:39:26 -04:00
Chris Cardozo
6560123a60
Ver 6.88 Build 167 Final RC
2018-12-01 12:59:38 -05:00
Chris Cardozo
4c94e9e42c
Build 164
...
More bug fixes and code cleanup.
2018-11-22 04:31:36 -05:00
Chris Cardozo
abbd0b096c
disabled GRG-stuff
2018-11-20 23:39:19 -05:00
Chris Cardozo
a39a727346
small updates
2018-11-20 23:35:30 -05:00
Chris Cardozo
1d42585fe5
Build 163
...
Many code optimizations and a few bug fixes, all courtesy of HeMan.
2018-11-19 15:33:20 -05:00
Chris Cardozo
747ed55d2e
See below
...
Fixed some issues with waypoint monitoring.
Deleted unused code.
2018-11-18 14:29:07 -05:00
Chris Cardozo
1af0c5eea6
Bug Fixes
...
Removed leftover GRG Code which prevented missions from spawning.
Fixed an issue that kept helis hovering after spawning.
2018-10-25 19:50:09 -04:00
Chris Cardozo
8d06b9e851
Updated for Build 155
2018-10-21 07:56:34 -04:00
Ghostrider-GRG-
461b89b44c
Build 141
...
fixed an issue with Hostage missions.
Fixed an issue whereby collisions between objects at missions caused them to fly about.
Changed the default for some objects to allow damage which should increase realism and make certain player tasks like loading crates easier.
2018-06-19 08:03:50 -04:00
Ghostrider-GRG-
411c3eac70
build 140 Change method for spawning AI to reduce their glitching
...
Also, removed a bunch of logging and added some credit and licensing information.
2018-06-17 13:51:34 -04:00
Ghostrider-GRG-
2d74842106
Final build 138
...
All types of patrols at static objects now despawn when no player is near.
In addition, vehicle, heli and emplaced weapons crew use the same uniform selections as infantry.
2018-06-17 12:07:37 -04:00
Ghostrider-GRG-
0f50530d30
Build 134
...
See Changelog for details.
2018-06-03 08:33:40 -04:00
Ghostrider-GRG-
1d24e8486b
more minor fixes
2018-06-02 08:10:30 -04:00
Ghostrider-GRG-
eddc766141
Merge branch 'Experimental'
2018-06-02 07:30:48 -04:00
Ghostrider-GRG-
597f3056bf
Version 6.82 Build 133
2018-06-02 07:29:00 -04:00
Ghostrider-GRG-
610606b863
Added a few missing variables to the configs.
2018-05-29 06:54:03 -04:00
Ghostrider-GRG-
e849aaae9f
Added a setting that makes vehicles sellable at Black Market Traders
2018-05-15 06:46:04 -04:00
Ghostrider-GRG-
acbec34c19
Build 128
...
bug fixes, logging removed, more goodness
2018-05-10 21:03:53 -04:00
Ghostrider-GRG-
001e715c1e
Fixed Script errors, updated build date, deleted unused files.
2018-04-19 07:15:21 -04:00
Ghostrider-GRG-
cfd32b806d
V 6.81 Build 126
...
See Change Log
2018-04-19 00:11:03 -04:00
Ghostrider-GRG-
0d39cf014d
V 6.81 Build 124
...
New functions added.
Coding efficiencies implemented.
2018-04-09 08:07:34 -04:00
Ghostrider-GRG-
9e8e540650
Bug Fixes
...
Number of dynamic UMS spawned now works correctly
Disablling having AI Counts at Map Markers now works correctly
2018-03-02 07:24:09 -05:00
Ghostrider-GRG-
f93cd92cee
corrected errors in blckClient.sqf
2018-03-01 00:28:15 -05:00
Ghostrider-GRG-
399af617e8
Add optional ability to defin lists of vehicles for patrols based on AI difficulty settings.
2018-02-25 08:02:08 -05:00
Ghostrider-DbD-
9bd4e5fff9
Update Event Handlers, bug fixes. Add support for Lythium
2018-01-07 02:02:29 -05:00
Ghostrider-DbD-
8584c74bba
corrected an invalid setting in blck_defines.hpp
2017-12-18 19:16:19 -05:00
Ghostrider-DbD-
927b1b0550
Added UMS; Added respawn timer to statics; Fixed event handler errors.
2017-12-17 17:51:44 -05:00
Ghostrider-DbD-
a55111c871
See Changelog
2017-10-18 22:31:53 -04:00