Ghostrider-DbD-
d5d0a54a45
Added hunting behavior for vehicles/choppers
2017-08-04 07:21:03 -04:00
Ghostrider-DbD-
826c1f267b
Merge pull request #48 from Ghostrider-DbD-/Version-6.59-Build-64
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Bug fixes, updates to documentation and logging
2017-06-12 15:17:42 -04:00
Ghostrider-DbD-
88d27e0672
Bug fixes, updates to documentation and logging
2017-06-12 15:09:48 -04:00
Ghostrider-DbD-
26ab9faca9
Update README.md
2017-06-10 14:36:49 -04:00
Ghostrider-DbD-
9189f3728a
Update README.md
2017-06-10 12:34:38 -04:00
Ghostrider-DbD-
58a1efd442
Create GMS_fnc_rewardKiller.sqf
2017-06-10 12:32:58 -04:00
Ghostrider-DbD-
b33fc73711
Update build.sqf
2017-06-10 12:31:06 -04:00
Ghostrider-DbD-
c5052cede0
Merge pull request #47 from Ghostrider-DbD-/Version-6.59-Build-63
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Version 6 59 build 63
2017-06-10 12:29:58 -04:00
Ghostrider-DbD-
5faf1ae69d
Merge branch 'master' into Version-6.59-Build-63
2017-06-10 12:29:32 -04:00
Ghostrider-DbD-
b7ac9e6277
commented out DBD-specific defines
2017-06-10 12:08:52 -04:00
Ghostrider-DbD-
05548035ee
removed some unecessary loging
2017-06-10 12:07:01 -04:00
Ghostrider-DbD-
033b6cfe4a
Added Simulation Manager.
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By default this uses the new dynamic sumulation manager.
Comment out #define useDynamicSimulation to use a scripted simulaton
manager.
2017-06-07 22:08:57 -04:00
Ghostrider-DbD-
af1c80696b
Update GMS_fnc_rewardKiller.sqf
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Put in fix for respect loss bug on Exile servers. This is a temporary fix to deal with the fact that (vehicle _killer) and (objectParent _killer) seem to be broken, and because for some reason, the server can not read certain variables for the _killer object when the _killer is in a vehicle.
2017-06-04 09:34:57 -04:00
Ghostrider-DbD-
e8b863a8f5
Update GMS_fnc_processIlleagalAIKills.sqf
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Cleaned up code a bit.
2017-06-04 09:31:44 -04:00
Ghostrider-DbD-
27e31c5f48
Update GMS_fnc_processAIKill.sqf
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Moved code to remove event handlers so that this is done for both legal and illegal kills.
2017-06-04 09:30:45 -04:00
Ghostrider-DbD-
e7104cf0d1
Update GMS_fnc_setupWaypoints.sqf
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Moved definition of _arc to an appropriate location.
2017-06-04 09:28:55 -04:00
Ghostrider-DbD-
908e3cc4d4
Update build.sqf
2017-06-03 16:36:39 -04:00
Ghostrider-DbD-
4f4c65e32c
Update changeLog.sqf
2017-06-03 16:36:07 -04:00
Ghostrider-DbD-
21e4ff4016
Update README.md
2017-06-03 16:35:00 -04:00
Ghostrider-DbD-
cb6a044114
Merge pull request #45 from Ghostrider-DbD-/Version-6.58-Build-59
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Update README.md
2017-06-03 16:25:17 -04:00
Ghostrider-DbD-
dab7e79e41
Update README.md
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Updated Build Number
2017-06-03 16:24:20 -04:00
Ghostrider-DbD-
977c09fe3e
Update changeLog.sqf
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Updated to reflect changes for Build 58.
2017-05-21 07:25:46 -04:00
Ghostrider-DbD-
e868ce5cbb
Update changeLog.sqf
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Changed to reflect bug fixes.
2017-05-21 07:24:25 -04:00
Ghostrider-DbD-
4232c33fb6
Update blck_configs_epoch.sqf
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Erroneously added class before each of the blck_epochValuables items.
2017-05-21 07:18:19 -04:00
Ghostrider-DbD-
0fcd4abd99
Update blck_configs_epoch.sqf
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Corrected a typo.
2017-05-21 06:23:34 -04:00
Ghostrider-DbD-
79a3852ae0
Merge pull request #44 from Ghostrider-DbD-/Version-6.58-Build-58
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bug-fixes
2017-05-19 06:58:21 -04:00
Ghostrider-DbD-
eedc262249
bug-fixes
2017-05-19 06:54:42 -04:00
Ghostrider-DbD-
20631951b9
Update GMS_fnc_missionSpawner.sqf
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Attempted fix for incorrect tracking of live AI with setting _endCondition = "allKilledOrPlayerNear";
2017-05-19 06:22:21 -04:00
Ghostrider-DbD-
c9c0b30786
Update build.sqf
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Updated to Build 58
2017-05-19 06:20:50 -04:00
Ghostrider-DbD-
2d1c760e0f
Update GMS_fnc_vehicleMonitor.sqf
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Commented out an unnecessary call to blck_fnc_emptyObject which was deleting vehicle inventory when players used mission vehicles to store loot on AI Bodies prior to triggering the mission end.
Thanks to Grahame for reporting the problem.
2017-05-14 12:45:46 -04:00
Ghostrider-DbD-
f8694f2239
Update GMS_fnc_changeToMoveWaypoint.sqf
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Correct typo on lines 22-23.
2017-05-02 17:57:00 -04:00
Ghostrider-DbD-
93193169d9
Merge pull request #43 from Ghostrider-DbD-/Version-6.58-Build-57
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Version 6 58 build 57
2017-04-30 22:33:57 -04:00
Ghostrider-DbD-
9e03feb468
See the Changelog for a full list of changes.
2017-04-30 21:58:38 -04:00
Ghostrider-DbD-
757fd07fdc
A few more bug fixes; reverted heli waypoints to that of build 46.
2017-04-13 00:07:41 -04:00
Ghostrider-DbD-
12e8da662d
More bug fixes; reverted waypoint configuration for helicopters to that from build 46; added license info to all files.
2017-04-11 21:47:20 -04:00
Ghostrider-DbD-
8b74da3825
Bug Fixes. Fixed a few typos for the Exile Configs.
2017-04-10 20:44:41 -04:00
Ghostrider-DbD-
6ac700c048
Many Bug Fixes. See changelog for a more complete listing
2017-04-06 22:12:29 -04:00
Ghostrider-DbD-
03c1dd94fc
Updated Changelog
2017-03-23 21:38:49 -04:00
Ghostrider-DbD-
7d375f3fb9
Update README.md
2017-03-23 21:37:59 -04:00
Ghostrider-DbD-
47762bbaed
set debugging to OFF
2017-03-23 21:36:49 -04:00
Ghostrider-DbD-
6f31599165
Added a missing file. Updated changelogs.
2017-03-23 21:36:21 -04:00
Ghostrider-DbD-
159d75019c
Tried to make heli patrols more aggresive; some bug fixes; one or two mor of those to come.
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To Do: debug the situation in which loot crate loading is delayed till
mission is triggered where multiple loot containers are provided.
Debug the cleanup that does autoreload for mounted weapons on vehicles.
2017-03-23 21:29:34 -04:00
Ghostrider-DbD-
6ee559337e
Switched back to the old method for deterining AI Movements.
2017-03-23 08:09:35 -04:00
Ghostrider-DbD-
8e19a65b94
Tweaks to AI behavior. Changed how waypoints are generated.
2017-03-22 20:51:56 -04:00
Ghostrider-DbD-
ea11e3d65c
bug fixes mainly. See changelog for details.
2017-03-21 23:13:06 -04:00
Ghostrider-DbD-
737d7214e0
Updated change log and readme
2017-03-20 23:45:16 -04:00
Ghostrider-DbD-
709aac4b74
disable DBDServer options as some of these arn't implemented on the RC.
2017-03-20 23:37:23 -04:00
Ghostrider-DbD-
293b58103b
major update; code optimization, bug fixes.
2017-03-20 23:36:35 -04:00
Ghostrider-DbD-
58b0ab74d0
Corrected typos in build.sqf
2017-03-18 07:02:41 -04:00
Ghostrider-DbD-
2fde02a573
Corrected a few typos and addjusted configs from development to production values.
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Updated readme to reflect the correct values for this development
version / build.
2017-03-18 07:00:47 -04:00