Update changeLog.sqf

Changed to reflect bug fixes.
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Ghostrider-DbD- 2017-05-21 07:24:25 -04:00 committed by GitHub
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@ -4,6 +4,11 @@ Loosely based on the AI mission system by blckeagls ver 2.0.2
Contributions by Narines: bug fixes, testing, infinite ammo fix.
Ideas or code from that by Vampire and KiloSwiss have been used for certain functions.
5/21/17 Version 6.58 build 58
[Fixed] typos for blck_epochValuables.
[Fixed] All loot was removed from AI vehicles at the time a mission was completed.
[Fixed] When mission completion criteria included killing all AI, missions could be completed with alive AI in vehicles.
4/29/17 Version 6.58 Build 57
[Added] A FAQ presenting an overview of the mission system and addons.
[Added] Optional helicopter patrols that drop paratroops. These can be configured using variables in blck_configs.sqf: