Removed definitions of blacklisted areas from GMS_fnc_findWorld and
added this to the mod-specific config.
Added Apex weapons, uniforms, helmets/headgear, optics, weapons, etc.
Added scripts to automatically pull locations of traders and spawns from
the mission.sqm.
see changelog.sqf for details.
Code for spawning and monitoring vehicle patrols and static weapons was
redone.
A new method of monitoring these vehicles using a single loop rather
than many loops was added.