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GMS_EH_AIfiredNear.sqf
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Build 212
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2020-07-30 22:35:14 -04:00 |
GMS_EH_AIHit.sqf
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Build 212
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2020-07-30 22:35:14 -04:00 |
GMS_EH_AIKilled.sqf
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Updated Event Handling
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2019-09-16 14:13:24 -04:00 |
GMS_EH_HandleDamage.sqf
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Build 212
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2020-07-30 22:35:14 -04:00 |
GMS_EH_unitWeaponReloaded.sqf
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Build 212
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2020-07-30 22:35:14 -04:00 |
GMS_fnc_alertGroupUnits.sqf
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Build 212
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2020-07-30 22:35:14 -04:00 |
GMS_fnc_alertNearbyGroups.sqf
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Build 212
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2020-07-30 22:35:14 -04:00 |
GMS_fnc_alertNearbyUnits.sqf
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Build 212
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2020-07-30 22:35:14 -04:00 |
GMS_fnc_alertNearbyVehicles.sqf
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Build 212
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2020-07-30 22:35:14 -04:00 |
GMS_fnc_allertNearestGroup.sqf
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Build 212
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2020-07-30 22:35:14 -04:00 |
GMS_fnc_cleanupAliveAI.sqf
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Build 212
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2020-07-30 22:35:14 -04:00 |
GMS_fnc_cleanupDeadAI.sqf
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Small formating change
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2020-09-28 17:20:48 -04:00 |
GMS_fnc_deleteAI.sqf
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Build 212
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2020-07-30 22:35:14 -04:00 |
GMS_fnc_handlePlayerUpdates.sqf
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Add player states updates for EPOCH (Thanks He-Man)
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2020-10-31 09:52:48 -04:00 |
GMS_fnc_placeCharacterInBuilding.sqf
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Build 212
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2020-07-30 22:35:14 -04:00 |
GMS_fnc_processAIfiredNear.sqf
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Build 212
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2020-07-30 22:35:14 -04:00 |
GMS_fnc_processAIHit.sqf
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Build 212
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2020-07-30 22:35:14 -04:00 |
GMS_fnc_processAIKill.sqf
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Tweak to be sure the dead unit is in a group owned by the server before proceeding with processing kills
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2020-10-31 09:53:53 -04:00 |
GMS_fnc_processIlleagalAIKills.sqf
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Build 212
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2020-07-30 22:35:14 -04:00 |
GMS_fnc_removeAllAIgear.sqf
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Most changes for 6.92 in place
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2019-07-11 23:07:26 -04:00 |
GMS_fnc_removeGear.sqf
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Added UMS; Added respawn timer to statics; Fixed event handler errors.
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2017-12-17 17:51:44 -05:00 |
GMS_fnc_removeLaunchers.sqf
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Final Version 7.03 Build 233
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2020-11-07 10:01:15 -05:00 |
GMS_fnc_removeNVG.sqf
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Build 212
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2020-07-30 22:35:14 -04:00 |
GMS_fnc_setSkill.sqf
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Build 212
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2020-07-30 22:35:14 -04:00 |
GMS_fnc_spawnCharacter.sqf
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Build 212
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2020-07-30 22:35:14 -04:00 |
GMS_fnc_spawnHostage.sqf
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Build 212
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2020-07-30 22:35:14 -04:00 |
GMS_fnc_spawnLeader.sqf
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Build 212
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2020-07-30 22:35:14 -04:00 |
GMS_fnc_spawnParaUnits.sqf
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Build 212
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2020-07-30 22:35:14 -04:00 |
GMS_fnc_spawnUnit.sqf
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Launchers and rounds now removed from ai corpses.
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2020-11-01 10:18:22 -05:00 |