1f335c745b
Added new 'reloaded' event handler to AI Added checks for mags for vehicle mounted weapons to GMS_fnc_vehicleMonitor so AI can reload rather than just having infinite ammo changed some distance to distance2D to try to solve issues with certain mission triggers failing. |
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.. | ||
CustomMarkers | ||
Functions | ||
Groups | ||
Missions | ||
Reinforcements | ||
TimeAccel | ||
Units | ||
Vehicles | ||
blck_functions.sqf | ||
blck_variables.sqf | ||
passToHCs.sqf |