blckeagles-revisited-RC/@GMS/addons/custom_server/Compiles/Vehicles
Ghostrider-GRG- 2d74842106 Final build 138
All types of patrols at static objects now despawn when no player is near.
In addition, vehicle, heli and emplaced weapons crew use the same uniform selections as infantry.
2018-06-17 12:07:37 -04:00
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GMS_EH_AIVehicle_Hit.sqf Fixed scripting errors in Build 102 2018-01-04 14:12:33 -05:00
GMS_EH_processAIVehicleKill.sqf Build 135 2018-06-03 09:47:47 -04:00
GMS_EH_VehicleKilled.sqf Build 135 2018-06-03 09:47:47 -04:00
GMS_fnc_addMonitoredVehicle.sqf Fixes for HC connectivity. 2018-04-28 20:31:11 -04:00
GMS_fnc_configureMissionVehicle.sqf Build 129 2018-05-16 19:36:59 -04:00
GMS_fnc_decomissionAIVehicle.sqf Fixes for HC connectivity. 2018-04-28 20:31:11 -04:00
GMS_fnc_deleteAIVehicle.sqf Changes listed under description 2018-06-13 19:55:59 -04:00
GMS_fnc_destroyVehicleAndCrew.sqf See Below 2018-04-28 08:10:19 -04:00
GMS_fnc_HandleAIVehicleDamage.sqf Added UMS; Added respawn timer to statics; Fixed event handler errors. 2017-12-17 17:51:44 -05:00
GMS_fnc_HandleAIVehicleHit.sqf Fixed scripting errors in Build 102 2018-01-04 14:12:33 -05:00
GMS_fnc_processAIVehicleKill.sqf Fixed scripting errors in Build 102 2018-01-04 14:12:33 -05:00
GMS_fnc_protectVehicle.sqf Added A setting for a minimum percentage of AI at which a mission is complete. 2018-05-31 21:38:25 -04:00
GMS_fnc_releaseVehicleToPlayers.sqf See Below 2018-04-28 08:10:19 -04:00
GMS_fnc_reloadVehicleAmmo.sqf See Below 2018-04-28 08:10:19 -04:00
GMS_fnc_selectPatrolVehicle.sqf Add optional ability to defin lists of vehicles for patrols based on AI difficulty settings. 2018-02-25 08:02:08 -05:00
GMS_fnc_sendHeliHome.sqf Added UMS; Added respawn timer to statics; Fixed event handler errors. 2017-12-17 17:51:44 -05:00
GMS_fnc_spawnBoatPatrol.sqf Added A setting for a minimum percentage of AI at which a mission is complete. 2018-05-31 21:38:25 -04:00
GMS_fnc_spawnMissionHeli.sqf Final build 138 2018-06-17 12:07:37 -04:00
GMS_fnc_spawnMissionParatroops.sqf Added UMS; Added respawn timer to statics; Fixed event handler errors. 2017-12-17 17:51:44 -05:00
GMS_fnc_spawnMissionReinforcements.sqf Final build 138 2018-06-17 12:07:37 -04:00
GMS_fnc_spawnParaCrate.sqf Added UMS; Added respawn timer to statics; Fixed event handler errors. 2017-12-17 17:51:44 -05:00
GMS_fnc_spawnParaUnits.sqf Added UMS; Added respawn timer to statics; Fixed event handler errors. 2017-12-17 17:51:44 -05:00
GMS_fnc_spawnReinforcements.sqf Added UMS; Added respawn timer to statics; Fixed event handler errors. 2017-12-17 17:51:44 -05:00
GMS_fnc_spawnSubPatrol.sqf Added A setting for a minimum percentage of AI at which a mission is complete. 2018-05-31 21:38:25 -04:00
GMS_fnc_spawnVehicle.sqf Added A setting for a minimum percentage of AI at which a mission is complete. 2018-05-31 21:38:25 -04:00
GMS_fnc_spawnVehiclePatrol.sqf V 6.81 Build 126 2018-04-19 00:11:03 -04:00
GMS_fnc_vehicleMonitor.sqf Build 128 2018-05-10 21:03:53 -04:00