7f04a7c743
Added some difficulty-based niforms and weapons for static mission AI. Trid to make Groups at static missions desplay more of a roaming patrolling behavior on foot and in vehicles. |
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blck_init_HC.sqf | ||
blck_init_server.sqf | ||
build.sqf | ||
fn_init.sqf | ||
GMS_fnc_findWorld.sqf | ||
GMS_fnc_getTraderCites.sqf | ||
testCrateLoading.sqf |