blckeagles-revisited-RC/@blckeagls_EDEN/addons/3EDEN_plugin/Export/Untitled-1.txt

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/*
Output from GRG Plugin for blckeagls
For Credits and Acknowledgements see the Readme and comments
*/
#include "\q\addons\custom_server\Configs\blck_defines.hpp";
#include "\q\addons\custom_server\Missions\privateVars.sqf";
_markerType = [,[0,0],];
_markerColor = ;
_startMsg = TODO: Change approiately;
_endMsg = TODO: Change Appropriately;
_markerMissionName = TODO: Update appropriately;
_crateLoot = blck_BoxLoot_Blue;
_lootCounts = blck_lootCountsBlue;
_missionLandscape = [
];
_simpleObjects = [
];
_missionPatrolVehicles = [
["B_MRAP_01_hmg_F",array,0],
["B_Truck_01_mover_F",array,0]
];
_submarinePatrolParameters = [
];
_airPatrols = [
["B_Heli_Light_01_dynamicLoadout_F",array,0]
];
_missionEmplacedWeapons = [
["B_GMG_01_F",array,0],
["B_HMG_01_F",array,0]
];
_missionGroups = [
,[array,3,6,"Red",30,45],
,[array,3,6,"Red",30,45]
];
_scubaGroupParameters = [
];
_missionLootBoxes = [
["Box_IND_Wps_F",array,_crateLoot,_lootCounts,0],
["Box_AAF_Equip_F",array,_crateLoot,_lootCounts,0],
["Box_IND_AmmoOrd_F",array,_crateLoot,_lootCounts,0],
["Box_IND_WpsLaunch_F",array,_crateLoot,_lootCounts,0]
];
_missionLandscapeMode = "precise";
_useMines = blck_useMines;
_minNoAI = blck_MinAI_Blue];
_maxNoAI = blck_MaxAI_Blue;
_noAIGroups = blck_AIGrps_Blue;
_noVehiclePatrols = blck_SpawnVeh_Blue;
_noEmplacedWeapons = blck_SpawnEmplaced_Blue;
_minNoAI = blck_MinAI_Blue;
_maxNoAI = blck_MaxAI_Blue;
_noAIGroups = blck_AIGrps_Blue;
_noVehiclePatrols = blck_SpawnVeh_Blue;
_noEmplacedWeapons = blck_SpawnEmplaced_Blue;
_uniforms = blck_SkinList;
_headgear = blck_headgear;
_vests = blck_vests;
_backpacks = blck_backpacks;
_weaponList = ['Blue'] call blck_fnc_selectAILoadout;
_sideArms = blck_Pistols;
_chanceHeliPatrol = blck_chanceHeliPatrolBlue;
_noChoppers = blck_noPatrolHelisBlue;
_missionHelis = blck_patrolHelisBlue;
_chancePara = blck_chanceParaBlue;
_noPara = blck_noParaBlue;
_paraTriggerDistance = 400;
_paraSkill = 'Blue';
_chanceLoot = 0.0;
_paraLoot = blck_BoxLoot_Blue;
_paraLootCounts = blck_lootCountsBlue;
#include "\q\addons\custom_server\Compiles\Missions\GMS_fnc_missionSpawner.sqf";