90 lines
2.1 KiB
Plaintext
90 lines
2.1 KiB
Plaintext
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/*
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Output from GRG Plugin for blckeagls
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For Credits and Acknowledgements see the Readme and comments
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*/
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#include "\q\addons\custom_server\Configs\blck_defines.hpp";
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#include "\q\addons\custom_server\Missions\privateVars.sqf";
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_markerType = [,[0,0],];
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_markerColor = ;
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_startMsg = TODO: Change approiately;
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_endMsg = TODO: Change Appropriately;
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_markerMissionName = TODO: Update appropriately;
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_crateLoot = blck_BoxLoot_Blue;
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_lootCounts = blck_lootCountsBlue;
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_missionLandscape = [
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];
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_simpleObjects = [
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];
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_missionPatrolVehicles = [
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["B_MRAP_01_hmg_F",array,0],
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["B_Truck_01_mover_F",array,0]
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];
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_submarinePatrolParameters = [
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];
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_airPatrols = [
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["B_Heli_Light_01_dynamicLoadout_F",array,0]
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];
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_missionEmplacedWeapons = [
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["B_GMG_01_F",array,0],
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["B_HMG_01_F",array,0]
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];
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_missionGroups = [
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,[array,3,6,"Red",30,45],
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,[array,3,6,"Red",30,45]
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];
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_scubaGroupParameters = [
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];
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_missionLootBoxes = [
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["Box_IND_Wps_F",array,_crateLoot,_lootCounts,0],
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["Box_AAF_Equip_F",array,_crateLoot,_lootCounts,0],
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["Box_IND_AmmoOrd_F",array,_crateLoot,_lootCounts,0],
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["Box_IND_WpsLaunch_F",array,_crateLoot,_lootCounts,0]
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];
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_missionLandscapeMode = "precise";
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_useMines = blck_useMines;
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_minNoAI = blck_MinAI_Blue];
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_maxNoAI = blck_MaxAI_Blue;
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_noAIGroups = blck_AIGrps_Blue;
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_noVehiclePatrols = blck_SpawnVeh_Blue;
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_noEmplacedWeapons = blck_SpawnEmplaced_Blue;
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_minNoAI = blck_MinAI_Blue;
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_maxNoAI = blck_MaxAI_Blue;
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_noAIGroups = blck_AIGrps_Blue;
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_noVehiclePatrols = blck_SpawnVeh_Blue;
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_noEmplacedWeapons = blck_SpawnEmplaced_Blue;
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_uniforms = blck_SkinList;
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_headgear = blck_headgear;
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_vests = blck_vests;
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_backpacks = blck_backpacks;
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_weaponList = ['Blue'] call blck_fnc_selectAILoadout;
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_sideArms = blck_Pistols;
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_chanceHeliPatrol = blck_chanceHeliPatrolBlue;
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_noChoppers = blck_noPatrolHelisBlue;
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_missionHelis = blck_patrolHelisBlue;
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_chancePara = blck_chanceParaBlue;
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_noPara = blck_noParaBlue;
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_paraTriggerDistance = 400;
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_paraSkill = 'Blue';
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_chanceLoot = 0.0;
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_paraLoot = blck_BoxLoot_Blue;
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_paraLootCounts = blck_lootCountsBlue;
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#include "\q\addons\custom_server\Compiles\Missions\GMS_fnc_missionSpawner.sqf"; |