7f04a7c743
Added some difficulty-based niforms and weapons for static mission AI. Trid to make Groups at static missions desplay more of a roaming patrolling behavior on foot and in vehicles. |
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.. | ||
Functions | ||
Groups | ||
HC | ||
Missions | ||
TimeAccel | ||
Units | ||
Vehicles | ||
blck_functions.sqf | ||
blck_variables.sqf |