blckeagles-revisited-RC/@GMS/addons/custom_server/Compiles/Vehicles
Chris Cardozo 7f04a7c743 Final for Build 182
Added some difficulty-based niforms and weapons for static mission AI.

Trid to make Groups at static missions desplay more of a roaming patrolling behavior on foot and in vehicles.
2019-09-14 16:10:59 -04:00
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GMS_EH_AIVehicle_Hit.sqf Most changes for 6.92 in place 2019-07-11 23:07:26 -04:00
GMS_EH_changeLocality.sqf Build 179, see changelog for details. 2019-07-19 17:00:30 -04:00
GMS_EH_vehicleGetOut.sqf And - a few more tweaks for missing/moved code 2019-07-19 19:37:56 -04:00
GMS_EH_VehicleKilled.sqf Most changes for 6.92 in place 2019-07-11 23:07:26 -04:00
GMS_EH_vehicleManGetOut.sqf Build 180 Ver 6.92 2019-09-02 08:45:20 -04:00
GMS_fnc_applyVehicleDamagePenalty.sqf Most changes for 6.92 in place 2019-07-11 23:07:26 -04:00
GMS_fnc_checkForEmptyVehicle.sqf Build 179, see changelog for details. 2019-07-19 17:00:30 -04:00
GMS_fnc_configureMissionVehicle.sqf Build 179, see changelog for details. 2019-07-19 17:00:30 -04:00
GMS_fnc_deleteAIVehicle.sqf Build 177 2019-06-17 22:52:54 -04:00
GMS_fnc_destroyVehicleAndCrew.sqf Build 177 2019-06-17 22:52:54 -04:00
GMS_fnc_HandleAIVehicleHit.sqf Build 177 2019-06-17 22:52:54 -04:00
GMS_fnc_handleEmptyStaticWeapon.sqf Most changes for 6.92 in place 2019-07-11 23:07:26 -04:00
GMS_fnc_handleEmptyVehicle.sqf Build 180 Ver 6.92 2019-09-02 08:45:20 -04:00
GMS_fnc_handleVehicleGetOut.sqf Build 179, see changelog for details. 2019-07-19 17:00:30 -04:00
GMS_fnc_loadVehicleCrew.sqf Most changes for 6.92 in place 2019-07-11 23:07:26 -04:00
GMS_fnc_processAIVehicleKill.sqf Most changes for 6.92 in place 2019-07-11 23:07:26 -04:00
GMS_fnc_protectVehicle.sqf Build 177 2019-06-17 22:52:54 -04:00
GMS_fnc_releaseVehicleToPlayers.sqf disabled some logging. 2019-07-19 20:05:47 -04:00
GMS_fnc_reloadVehicleAmmo.sqf Build 177 2019-06-17 22:52:54 -04:00
GMS_fnc_revealNearbyPlayers.sqf Most changes for 6.92 in place 2019-07-11 23:07:26 -04:00
GMS_fnc_revealVehicleToUnits.sqf Ver 6.90 Experimenta 2019-05-06 22:39:26 -04:00
GMS_fnc_scanForPlayersNearVehicles.sqf Most changes for 6.92 in place 2019-07-11 23:07:26 -04:00
GMS_fnc_searchForNearbyPlayers.sqf Most changes for 6.92 in place 2019-07-11 23:07:26 -04:00
GMS_fnc_selectPatrolVehicle.sqf Add optional ability to defin lists of vehicles for patrols based on AI difficulty settings. 2018-02-25 08:02:08 -05:00
GMS_fnc_sendHeliHome.sqf Added UMS; Added respawn timer to statics; Fixed event handler errors. 2017-12-17 17:51:44 -05:00
GMS_fnc_spawnBoatPatrol.sqf Most changes for 6.92 in place 2019-07-11 23:07:26 -04:00
GMS_fnc_spawnMissionHeli.sqf Final for Build 182 2019-09-14 16:10:59 -04:00
GMS_fnc_spawnMissionParatroops.sqf Build 177 2019-06-17 22:52:54 -04:00
GMS_fnc_spawnMissionReinforcements.sqf Most changes for 6.92 in place 2019-07-11 23:07:26 -04:00
GMS_fnc_spawnParaCrate.sqf Added UMS; Added respawn timer to statics; Fixed event handler errors. 2017-12-17 17:51:44 -05:00
GMS_fnc_spawnReinforcements.sqf Most changes for 6.92 in place 2019-07-11 23:07:26 -04:00
GMS_fnc_spawnSubPatrol.sqf Most changes for 6.92 in place 2019-07-11 23:07:26 -04:00
GMS_fnc_spawnVehicle.sqf Bug Fixes 2019-09-12 21:33:07 -04:00
GMS_fnc_spawnVehiclePatrol.sqf Final for Build 182 2019-09-14 16:10:59 -04:00
GMS_fnc_unlockServerVehicle.sqf And - a few more tweaks for missing/moved code 2019-07-19 19:37:56 -04:00
GMS_fnc_vehicleMonitor.sqf Build 180 Ver 6.92 2019-09-02 08:45:20 -04:00
GMS_fnc_vehiclePlayerSensingLogic.sqf Most changes for 6.92 in place 2019-07-11 23:07:26 -04:00