..
GMS_EH_AIVehicle_Hit.sqf
Most changes for 6.92 in place
2019-07-11 23:07:26 -04:00
GMS_EH_changeLocality.sqf
Build 179, see changelog for details.
2019-07-19 17:00:30 -04:00
GMS_EH_vehicleGetOut.sqf
And - a few more tweaks for missing/moved code
2019-07-19 19:37:56 -04:00
GMS_EH_VehicleKilled.sqf
Most changes for 6.92 in place
2019-07-11 23:07:26 -04:00
GMS_EH_vehicleManGetOut.sqf
Build 180 Ver 6.92
2019-09-02 08:45:20 -04:00
GMS_fnc_applyVehicleDamagePenalty.sqf
Most changes for 6.92 in place
2019-07-11 23:07:26 -04:00
GMS_fnc_checkForEmptyVehicle.sqf
Build 179, see changelog for details.
2019-07-19 17:00:30 -04:00
GMS_fnc_configureMissionVehicle.sqf
Build 179, see changelog for details.
2019-07-19 17:00:30 -04:00
GMS_fnc_deleteAIVehicle.sqf
Build 177
2019-06-17 22:52:54 -04:00
GMS_fnc_destroyVehicleAndCrew.sqf
Build 177
2019-06-17 22:52:54 -04:00
GMS_fnc_HandleAIVehicleHit.sqf
Build 177
2019-06-17 22:52:54 -04:00
GMS_fnc_handleEmptyStaticWeapon.sqf
Most changes for 6.92 in place
2019-07-11 23:07:26 -04:00
GMS_fnc_handleEmptyVehicle.sqf
Build 180 Ver 6.92
2019-09-02 08:45:20 -04:00
GMS_fnc_handleVehicleGetOut.sqf
Build 179, see changelog for details.
2019-07-19 17:00:30 -04:00
GMS_fnc_loadVehicleCrew.sqf
Most changes for 6.92 in place
2019-07-11 23:07:26 -04:00
GMS_fnc_processAIVehicleKill.sqf
Most changes for 6.92 in place
2019-07-11 23:07:26 -04:00
GMS_fnc_protectVehicle.sqf
Build 177
2019-06-17 22:52:54 -04:00
GMS_fnc_releaseVehicleToPlayers.sqf
disabled some logging.
2019-07-19 20:05:47 -04:00
GMS_fnc_reloadVehicleAmmo.sqf
Build 177
2019-06-17 22:52:54 -04:00
GMS_fnc_revealNearbyPlayers.sqf
Most changes for 6.92 in place
2019-07-11 23:07:26 -04:00
GMS_fnc_revealVehicleToUnits.sqf
Ver 6.90 Experimenta
2019-05-06 22:39:26 -04:00
GMS_fnc_scanForPlayersNearVehicles.sqf
Most changes for 6.92 in place
2019-07-11 23:07:26 -04:00
GMS_fnc_searchForNearbyPlayers.sqf
Most changes for 6.92 in place
2019-07-11 23:07:26 -04:00
GMS_fnc_selectPatrolVehicle.sqf
Add optional ability to defin lists of vehicles for patrols based on AI difficulty settings.
2018-02-25 08:02:08 -05:00
GMS_fnc_sendHeliHome.sqf
Added UMS; Added respawn timer to statics; Fixed event handler errors.
2017-12-17 17:51:44 -05:00
GMS_fnc_spawnBoatPatrol.sqf
Most changes for 6.92 in place
2019-07-11 23:07:26 -04:00
GMS_fnc_spawnMissionHeli.sqf
Final for Build 182
2019-09-14 16:10:59 -04:00
GMS_fnc_spawnMissionParatroops.sqf
Build 177
2019-06-17 22:52:54 -04:00
GMS_fnc_spawnMissionReinforcements.sqf
Most changes for 6.92 in place
2019-07-11 23:07:26 -04:00
GMS_fnc_spawnParaCrate.sqf
Added UMS; Added respawn timer to statics; Fixed event handler errors.
2017-12-17 17:51:44 -05:00
GMS_fnc_spawnReinforcements.sqf
Most changes for 6.92 in place
2019-07-11 23:07:26 -04:00
GMS_fnc_spawnSubPatrol.sqf
Most changes for 6.92 in place
2019-07-11 23:07:26 -04:00
GMS_fnc_spawnVehicle.sqf
Bug Fixes
2019-09-12 21:33:07 -04:00
GMS_fnc_spawnVehiclePatrol.sqf
Final for Build 182
2019-09-14 16:10:59 -04:00
GMS_fnc_unlockServerVehicle.sqf
And - a few more tweaks for missing/moved code
2019-07-19 19:37:56 -04:00
GMS_fnc_vehicleMonitor.sqf
Build 180 Ver 6.92
2019-09-02 08:45:20 -04:00
GMS_fnc_vehiclePlayerSensingLogic.sqf
Most changes for 6.92 in place
2019-07-11 23:07:26 -04:00