ac2f57aeee
Rewrote scripts to handle case where all ai in vehicles are dead; moved this code to the AIKilled event handler; tried to fix a bug reported by Tall Man related to crypto zeroing out when you kill AI from aircraft (confirmed) but the issue seems to still persist. |
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.. | ||
Compiles | ||
Configs | ||
init | ||
MapAddons | ||
Missions | ||
SLS | ||
$PBOPREFIX$ | ||
$PREFIX$ | ||
config.cpp |