164 lines
5.4 KiB
Plaintext
164 lines
5.4 KiB
Plaintext
////////////////////////////////////////////
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// Start Server-side functions and Create, Display Mission Messages for blckeagls mission system for Arma 3 Epoch
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// Last Updated 8/14/16
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// by Ghostrider-DbD-
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//////////////////////////////////////////
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if (hasInterface) then
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{
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//diag_log "[blckeagls] initializing client variables";
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blck_MarkerPeristTime = 300;
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blck_useHint = true;
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blck_useSystemChat = true;
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blck_useTitleText = true;
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blck_useDynamic = false;
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blck_aiKilluseSystemChat = true;
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blck_aiKilluseDynamic = false;
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blck_aiKilluseTitleText = false;
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blck_processingMsg = -1;
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blck_processingKill = -1;
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blck_message = "";
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fn_dynamicNotification = {
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private["_text","_screentime","_xcoord","_ycoord"];
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params["_mission","_message"];
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waitUntil {blck_processingMsg < 0};
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blck_processingMsg = 1;
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_screentime = 7;
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_text = format[
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"<t align='left' size='0.8' color='#4CC417'>%1</t><br/><br/>
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<t align='left' size='0.6' color='#F0F0F0'>%2</t><br/>",
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_mission,_message
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];
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_ycoord = [safezoneY + safezoneH - 0.8,0.7];
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_xcoord = [safezoneX + safezoneW - 0.5,0.35];
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[_text,_xcoord,_ycoord,_screentime,0.5] spawn BIS_fnc_dynamicText;
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uiSleep 3; // 3 second delay before the next message
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blck_processingMsg = -1;
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};
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//diag_log "[blckeagls] initializing client functions";
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fn_missionNotification = {
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params["_event","_message","_mission"];
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if (blck_useSystemChat) then {systemChat format["%1",_message];};
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if (blck_useHint) then {
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hint parseText format[
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"<t align='center' size='2.0' color='#f29420'>%1</t><br/>
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<t size='1.5' color='#01DF01'>______________</t><br/><br/>
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<t size='1.5' color='#ffff00'>%2</t><br/>
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<t size='1.5' color='#01DF01'>______________</t><br/><br/>
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<t size='1.5' color='#FFFFFF'>Any loot you find is yours as payment for eliminating the threat!</t>",_mission,_message
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];
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};
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if (blck_useDynamic) then {
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[_mission,_message] call fn_dynamicNotification;
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};
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if (blck_useTitleText) then {
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[_message] spawn {
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params["_msg"];
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titleText [_msg, "PLAIN DOWN",5];uiSleep 5; titleText ["", "PLAIN DOWN",5]
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};
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};
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//diag_log format["_fn_missionNotification ====] Paremeters _event %1 _message %2 _mission %3",_event,_message,_mission];
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};
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fn_reinforcementsNotification = {
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};
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fn_AI_KilledNotification = {
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private["_message","_text","_screentime","_xcoord","_ycoord"];
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_message = _this select 0;
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//diag_log format["_fn_AI_KilledNotification ====] Paremeters _event %1 _message %2 _mission %3",_message];
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if (blck_aiKilluseSystemChat) then {systemChat format["%1",_message];};
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if (blck_aiKilluseTitleText) then {titleText [_message, "PLAIN DOWN",5];uiSleep 5; titleText ["", "PLAIN DOWN",5]};
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if (blck_aiKilluseDynamic) then {
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//diag_log format["blckClient.sqf:: dynamic messaging called for mission %2 with message of %1",_message];
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waitUntil{blck_processingKill < 0};
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blck_processingKill = 1;
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_text = format["<t align='left' size='0.5' color='#4CC417'>%1</t>",_message];
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_xcoord = [safezoneX,0.8];
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_ycoord = [safezoneY + safezoneH - 0.5,0.2];
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_screentime = 5;
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[" "+ _text,_xcoord,_ycoord,_screentime] spawn BIS_fnc_dynamicText;
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uiSleep 3;
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blck_processingKill = -1;
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};
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};
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//"blck_Message" addPublicVariableEventHandler
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fn_handleMessage = {
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//private["_event","_msg","_mission"];
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diag_log format["blck_Message ====] Paremeters = _this = %1",_this];
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params["_event","_message","_mission"];
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diag_log format["blck_Message ====] Paremeters _event %1 _message %2 paramter #3 %3",_event,_message,_mission];
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switch (_event) do
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{
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case "start":
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{
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playSound "UAV_05";
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diag_log "switch start";
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//_mission = _this select 1 select 2;
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[_event,_message,_mission] spawn fn_missionNotification;
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};
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case "end":
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{
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playSound "UAV_03";
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diag_log "switch end";
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//_mission = _this select 1 select 2;
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[_event,_message,_mission] spawn fn_missionNotification;
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};
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case "aikilled":
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{
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//diag_log "switch aikilled";
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[_message] spawn fn_AI_KilledNotification;
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};
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case "DLS":
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{
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if ( (player distance _mission) < 1000) then {playsound "AddItemOK"; hint _message;systemChat _message};
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};
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case "reinforcements":
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{
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if ( (player distance _mission) < 1000) then {playsound "AddItemOK"; ["Alert",_message] call fn_dynamicNotification;};
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diag_log "---->>>> Reinforcements Spotted";
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};
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case "IED":
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{
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["IED","Bandits targeted your vehicle with an IED"] call fn_dynamicNotification;
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for "_i" from 1 to 3 do {playSound "BattlefieldExplosions3_3D";uiSleep 0.3;};
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};
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};
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};
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//diag_log "[blckeagls] spawning JIP markers";
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if (!isNil "blck_OrangeMarker") then {[blck_OrangeMarker] execVM "debug\spawnMarker.sqf"};
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if (!isNil "blck_GreenMarker") then {[blck_GreenMarker] execVM "debug\spawnMarker.sqf"};
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if (!isNil "blck_RedMarker") then {[blck_RedMarker] execVM "debug\spawnMarker.sqf"};
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if (!isNil "blck_BlueMarker") then {[blck_BlueMarker] execVM "debug\spawnMarker.sqf"};
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diag_log "blck client loaded ver 8/14/16 1.0 7:47 AM";
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//diag_log "[blckeagls] starting client loop";
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private["_start"];
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_start = diag_tickTime;
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while {true} do
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{
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if !(blck_Message isEqualTo "") then
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{
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diag_log format["[blckClient] blck_Message = %1", blck_message];
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private["_message"];
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_message = blck_message;
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_message spawn fn_handleMessage;
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blck_Message = "";
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} else
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{
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uiSleep 0.3;
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};
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};
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};
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