Fixing rope pickup action when player is above ground level

Fixes issues seen when trying to pickup ropes on the USS Nimitz
This commit is contained in:
sethduda
2016-09-06 22:55:53 -04:00
parent 26e7cafaf1
commit 180aff031f

View File

@ -1011,7 +1011,7 @@ ASL_Find_Nearby_Vehicles = {
private ["_nearVehicles","_nearVehiclesWithRopes","_vehicle","_ends","_end1","_end2"];
_nearVehicles = [];
{
_nearVehicles append (position player nearObjects [_x, 30]);
_nearVehicles append (player nearObjects [_x, 30]);
} forEach (missionNamespace getVariable ["ASL_SUPPORTED_VEHICLES_OVERRIDE",ASL_SUPPORTED_VEHICLES]);
_nearVehiclesWithRopes = [];
{
@ -1025,7 +1025,7 @@ ASL_Find_Nearby_Vehicles = {
if(count _ends == 2) then {
_end1 = _ends select 0;
_end2 = _ends select 1;
if(((position player) distance _end1) < 5 || ((position player) distance _end2) < 5 ) then {
if(((getPosASL player) distance _end1) < 5 || ((getPosASL player) distance _end2) < 5 ) then {
_nearVehiclesWithRopes = _nearVehiclesWithRopes + [_vehicle];
}
};