Fixing rope pickup action when player is above ground level

Fixes issues seen when trying to pickup ropes on the USS Nimitz
This commit is contained in:
sethduda
2016-09-06 22:55:53 -04:00
parent 26e7cafaf1
commit 180aff031f

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@ -1011,7 +1011,7 @@ ASL_Find_Nearby_Vehicles = {
private ["_nearVehicles","_nearVehiclesWithRopes","_vehicle","_ends","_end1","_end2"]; private ["_nearVehicles","_nearVehiclesWithRopes","_vehicle","_ends","_end1","_end2"];
_nearVehicles = []; _nearVehicles = [];
{ {
_nearVehicles append (position player nearObjects [_x, 30]); _nearVehicles append (player nearObjects [_x, 30]);
} forEach (missionNamespace getVariable ["ASL_SUPPORTED_VEHICLES_OVERRIDE",ASL_SUPPORTED_VEHICLES]); } forEach (missionNamespace getVariable ["ASL_SUPPORTED_VEHICLES_OVERRIDE",ASL_SUPPORTED_VEHICLES]);
_nearVehiclesWithRopes = []; _nearVehiclesWithRopes = [];
{ {
@ -1025,7 +1025,7 @@ ASL_Find_Nearby_Vehicles = {
if(count _ends == 2) then { if(count _ends == 2) then {
_end1 = _ends select 0; _end1 = _ends select 0;
_end2 = _ends select 1; _end2 = _ends select 1;
if(((position player) distance _end1) < 5 || ((position player) distance _end2) < 5 ) then { if(((getPosASL player) distance _end1) < 5 || ((getPosASL player) distance _end2) < 5 ) then {
_nearVehiclesWithRopes = _nearVehiclesWithRopes + [_vehicle]; _nearVehiclesWithRopes = _nearVehiclesWithRopes + [_vehicle];
} }
}; };