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Additional pickup rope fix
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@ -1008,7 +1008,7 @@ ASL_Hide_Object_Global = {
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};
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ASL_Find_Nearby_Vehicles = {
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private ["_nearVehicles","_nearVehiclesWithRopes","_vehicle","_ends","_end1","_end2"];
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private ["_nearVehicles","_nearVehiclesWithRopes","_vehicle","_ends","_end1","_end2","_playerPosAGL"];
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_nearVehicles = [];
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{
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_nearVehicles append (player nearObjects [_x, 30]);
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@ -1025,7 +1025,8 @@ ASL_Find_Nearby_Vehicles = {
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if(count _ends == 2) then {
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_end1 = _ends select 0;
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_end2 = _ends select 1;
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if(((getPosASL player) distance _end1) < 5 || ((getPosASL player) distance _end2) < 5 ) then {
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_playerPosAGL = ASLtoAGL getPosASL player;
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if((_playerPosAGL distance _end1) < 5 || (_playerPosAGL distance _end2) < 5 ) then {
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_nearVehiclesWithRopes = _nearVehiclesWithRopes + [_vehicle];
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}
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};
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