Commit Graph

33 Commits

Author SHA1 Message Date
sethduda
102355c52e Updating remote exec code to support exile
- Removes need to update cfgremoteexec. Can be installed as server-side
addon only in exile.
2016-03-26 10:10:52 -04:00
sethduda
2f7eee434a Adding updated PBOs 2016-03-21 16:03:09 -04:00
sethduda
ae586e1770 Merging exile changes, adding remoteExecCall back 2016-03-21 15:52:00 -04:00
sethduda
065ea071f0 Merge remote-tracking branch 'refs/remotes/origin/master' into exile 2016-03-21 15:44:15 -04:00
sethduda
32b4dde344 Fixing issue causing vehicles to "fly" in the air 2016-03-21 15:43:57 -04:00
sethduda
edd64af372 Merge remote-tracking branch 'refs/remotes/origin/master' into exile 2016-03-20 23:08:20 -04:00
sethduda
1f16dfa5d5 fixing zonezone and locked checks 2016-03-20 23:08:02 -04:00
sethduda
c9d9f7401f Merge remote-tracking branch 'refs/remotes/origin/master' into exile 2016-03-20 23:06:14 -04:00
sethduda
5fd51c6e78 fixing safezone check 2016-03-20 23:05:58 -04:00
sethduda
7ddb439fcd Merge remote-tracking branch 'refs/remotes/origin/master' into exile 2016-03-20 22:42:05 -04:00
sethduda
10607cc2a6 Removing ability to tow locked vehicles and in exile safe zones 2016-03-20 22:41:42 -04:00
sethduda
552dc050ab Merge remote-tracking branch 'refs/remotes/origin/master' into exile
# Conflicts:
#	addons/SA_AdvancedTowing/functions/fn_advancedTowingInit.sq
2016-03-20 22:14:42 -04:00
sethduda
d9b14db304 Updating PBOs 2016-03-20 21:57:55 -04:00
sethduda
b90a1104a6 Removing rear cargo hitch code 2016-03-20 21:43:05 -04:00
sethduda
c223a04cf2 Fixing towing over objects (bridges, docks ,etc) & water. Disabling chains by default. 2016-03-20 21:37:52 -04:00
sethduda
4e013b4572 Testing for exile 2016-03-17 23:41:55 -04:00
sethduda
241d1dd49f Updating classname in config.cpp to resolve conflicts with other addon 2016-03-13 10:48:14 -04:00
sethduda
3ab73fdb60 Updated cargo movement and position
- Improved movement of vehicle when moving over slopes.
- Improved positioning of cargo on the ground. Should resolve some
problems with custom vehicles moving into the air.
2016-03-12 12:45:24 -05:00
sethduda
59f777465d Fixing hide object global call - must execute on server 2016-03-10 17:03:32 -05:00
sethduda
b407e1237e Adding fix for MP servers to change cargo owner 2016-03-10 14:02:23 -05:00
sethduda
01f2bc857a Updating PBOs 2016-03-10 12:27:59 -05:00
sethduda
92a6bee5b3 Adding mass-based speed limiting logic 2016-03-10 12:27:08 -05:00
sethduda
ef8bc068f3 Adding new PBOs 2016-03-10 09:10:45 -05:00
sethduda
1637a2a894 Update to towing logic 2016-03-10 09:09:16 -05:00
sethduda
42c9f653fe Updating to use setPosWorld and modelToWorldVisual
Hopefully this makes the vehicle appear to move smoother. Also might solve problem with boat being offset from center when towed.
2016-03-09 21:24:53 -05:00
sethduda
e81e77843a Update fn_advancedTowingInit.sqf 2016-03-09 19:02:17 -05:00
sethduda
39f19116ef Update fn_advancedTowingInit.sqf 2016-03-09 18:29:00 -05:00
sethduda
c20c02b964 Adding pbos 2016-03-09 08:50:56 -05:00
sethduda
f7f599f5f3 Fixing tow rope hitch points, adding warning if ropes are too short 2016-03-09 08:50:30 -05:00
sethduda
6cf7f04dac Changing _cargoHitchModelPos & _vehicleHitchModelPos to always have Z set to 0 2016-03-07 12:13:48 -05:00
sethduda
33a7ba0b62 update 2016-03-07 10:00:46 -05:00
sethduda
5248b94142 fixing hide object, adjusting rope length condition 2016-03-07 08:48:36 -05:00
sethduda
6874cd0c49 initial import 2016-03-06 18:57:28 -05:00