DMS_Exile/@ExileServer/addons/a3_dms/config.cpp

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class CfgPatches
{
class A3_dms
{
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units[] = {};
weapons[] = {};
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a3_DMS_version = 3.0;
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requiredVersion = 1.36;
requiredAddons[] = {"exile_client","exile_server_config"};
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};
};
class CfgFunctions
{
class DMS
{
class main
{
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file = "\x\addons\dms";
class DMS_preInit
{
preInit = 1;
};
class DMS_postInit
{
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postInit = 1;
};
};
class compiles
{
file = "\x\addons\dms\scripts";
class AddMissionToMonitor {};
class AILocalityManager {};
class BroadcastMissionStatus {};
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class CalcPos {};
class CleanUp {};
class CleanUpManager {};
class CreateMarker {};
class FillCrate {};
class FindSafePos {};
class FindSuppressor {};
//class HeliParatroopers {};
//class HeliPatrol {};
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class ImportFromM3E {};
class ImportFromM3E_Convert {};
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class IsPlayerNearby {};
class IsNearWater {};
class MissionsMonitor {};
class MissionSuccessState {};
class OnKilled {};
class RemoveMarkers {};
class SelectRandomVal {};
class SelectMagazine {};
class SelectMission {};
class SelectOffsetPos {};
class SetAILocality {};
class SetGroupBehavior {};
class SpawnAIGroup {};
class SpawnAIVehicle {};
class SpawnAISoldier {};
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class SpawnAIStatic {};
class SpawnBanditMission {};
class SpawnCrate {};
class SpawnMinefield {};
class SpawnNonPersistentVehicle {};
class TargetsKilled {};
};
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};
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};