mirror of
https://github.com/Defent/DMS_Exile.git
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112 lines
3.0 KiB
Plaintext
112 lines
3.0 KiB
Plaintext
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private ["_ammo","_tool","_crate","_weapon","_item","_backpack","_num_tools","_num_items","_num_backpacks","_num_weapons","_weapons_array","_tool_array","_item_array","_backpack_array"];
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_crate = _this select 0;
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_crate allowdamage true;
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// WEAPONS
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if(typeName (_this select 1) == "ARRAY") then {
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_num_weapons = (_this select 1) select 0;
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_weapons_array = (_this select 1) select 1;
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} else {
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_num_weapons = _this select 1;
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_weapons_array = [ai_assault_wep,ai_machine_wep,ai_sniper_wep] call BIS_fnc_selectRandom;
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};
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// TOOLS
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if(typeName (_this select 2) == "ARRAY") then {
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_num_tools = (_this select 2) select 0;
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_tool_array = (_this select 2) select 1;
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} else {
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_num_tools = _this select 2;
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_tool_array = crate_tools + ai_assault_scope + crate_tools;
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};
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// RANDOM
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if(typeName (_this select 3) == "ARRAY") then {
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_num_items = (_this select 3) select 0;
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_item_array = (_this select 3) select 1;
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} else {
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_num_items = _this select 3;
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_item_array = crate_random call BIS_fnc_selectRandom;
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};
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// BACKPACK
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if(typeName (_this select 4) == "ARRAY") then {
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_num_backpacks = (_this select 4) select 0;
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_backpack_array = (_this select 4) select 1;
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} else {
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_num_backpacks = _this select 4;
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_backpack_array = crate_backpacks_all;
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};
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if(DMS_DEBUG) then {
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diag_log format["DMS :: Spawning in a dynamic crate with %1 guns, %2 tools, %3 items and %4 backpacks",_num_weapons,_num_tools,_num_items,_num_backpacks];
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};
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if(_num_weapons > 0) then {
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_num_weapons = (ceil((_num_weapons) / 2) + floor(random (_num_weapons / 2)));
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for "_i" from 1 to _num_weapons do {
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_weapon = _weapons_array call BIS_fnc_selectRandom;
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_ammo = _weapon call find_suitable_ammunition;
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_crate addWeaponCargoGlobal [_weapon,1];
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_crate addMagazineCargoGlobal [_ammo, (1 + floor(random 5))];
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};
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};
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if(_num_tools > 0) then {
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_num_tools = (ceil((_num_tools) / 2) + floor(random (_num_tools / 2)));
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for "_i" from 1 to _num_tools do {
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_tool = _tool_array call BIS_fnc_selectRandom;
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if(typeName (_tool) == "ARRAY") then {
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_crate addItemCargoGlobal [_tool select 0,_tool select 1];
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} else {
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_crate addItemCargoGlobal [_tool,1];
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};
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};
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};
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if(_num_items > 0) then {
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_num_items = (ceil((_num_items) / 2) + floor(random (_num_items / 2)));
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for "_i" from 1 to _num_items do {
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_item = _item_array call BIS_fnc_selectRandom;
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if(typeName (_item) == "ARRAY") then {
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_crate addItemCargoGlobal [_item select 0,_item select 1];
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} else {
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_crate addItemCargoGlobal [_item,1];
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};
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};
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};
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if(_num_backpacks > 0) then {
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_num_backpacks = (ceil((_num_backpacks) / 2) + floor(random (_num_backpacks / 2)));
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for "_i" from 1 to _num_backpacks do {
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_backpack = _backpack_array call BIS_fnc_selectRandom;
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if(typeName (_backpack) == "ARRAY") then {
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_crate addBackpackCargoGlobal [_backpack select 0,_backpack select 1];
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} else {
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_crate addBackpackCargoGlobal [_backpack,1];
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};
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};
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};
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if(wai_high_value) then {
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if(random 100 < wai_high_value_chance) then {
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_item = crate_items_high_value call BIS_fnc_selectRandom;
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_crate addItemCargoGlobal [_item,1];
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};
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};
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