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https://github.com/Defent/DMS_Exile.git
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50 lines
1.1 KiB
Plaintext
50 lines
1.1 KiB
Plaintext
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private ["_crate","_pos","_missname","_aiAmmount","_misText","_missEnd","_group"];
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/*
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_playerClose = false;
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_mainTimer = true;
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//_missStartTime = floor(time);
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*/
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// associate pos with find safe pos
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_pos = call DMS_findSafePos;
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_missname = "Main Mission 6";
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diag_log format["DMS :: Main Mission 6 started at [%1]",_pos];
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["standardHintRequest",["Mission starting! Check your map"]] call ExileServer_system_network_send_broadcast;
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// Spawn Marker
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[_pos,_missname] call DMS_CreateMarker;
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// Spawn Box
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_crate = createVehicle ["Box_NATO_AmmoOrd_F",[(_pos select 0) - 10, _pos select 1,0],[], 0, "CAN_COLLIDE"];
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[_crate] call DMS_Box1;
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sleep 2;
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//_crate = [_pos,40,4,2,2] execVM "mission\crates\MM_Box1.sqf";
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// spawn AI
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//[(_pos),(5),(4)] call DMS_SpawnAI;
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[(_pos),(5),(4)] call DMS_SpawnAI;
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waitUntil{{isPlayer _x && _x distance _pos < 30 } count playableUnits > 0};
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["standardHintRequest",["Mission has ended, good job!"]] call ExileServer_system_network_send_broadcast;
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// Run Cleanup
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[] call DMS_CleanUp;
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deleteMarker "DMS_MainMarker";
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deleteMarker "DMS_MainDot";
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sleep 150;
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CALL DMS_selectMission.sqf;
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