This commit is contained in:
eraser1 2016-07-05 21:56:46 -05:00
parent 0592ac910c
commit 08cf9a17d5
4 changed files with 6 additions and 3 deletions

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@ -4,7 +4,7 @@ class CfgPatches
{
units[] = {};
weapons[] = {};
a3_DMS_version = "July 5, 2016";
a3_DMS_version = "July 5, 2016 (Fixed)";
requiredVersion = 1.36;
requiredAddons[] = {"exile_client","exile_server_config"};
};

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@ -81,7 +81,7 @@ for "_i" from 1 to _count do
};
// An AI will definitely spawn with a launcher if you define type
if ((DMS_ai_use_launchers || {!(_launcherType isEqualTo "")}) then
if (DMS_ai_use_launchers || {!(_launcherType isEqualTo "")}) then
{
if (_launcherType isEqualTo "") then
{

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@ -97,7 +97,7 @@ for "_i" from 1 to _count do
};
// An AI will definitely spawn with a launcher if you define type
if ((DMS_ai_use_launchers || {!(_launcherType isEqualTo "")}) then
if (DMS_ai_use_launchers || {!(_launcherType isEqualTo "")}) then
{
if (_launcherType isEqualTo "") then
{

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@ -152,6 +152,9 @@ ___
# Changelog:
### Main Branch
### July 5, 2016 (7:15 PM CST-America):
* Fixed a typo in the "SpawnAIGroup" functions from the previous update
### July 5, 2016 (7:15 PM CST-America):
* Fixed a typo in the config (the second ```DMS_Survivor_Vehicle_MoneyGain``` should be ```DMS_Survivor_Vehicle_SpawnMoney```).
* Added Apex weapons, equipment, and vehicles to config (disabled by default).