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typo
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@ -14,7 +14,7 @@ so your ```_aLocalM``` would look like:
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The crate loot system has undergone an improvement. You can now define loot values for different crates for the same mission, or none at all!
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HOWEVER: This requires you to change the organization of the crate in the mission.
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Previously, you _missionObjs was defined with the format:
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Previously, _missionObjs was defined with the format:
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```
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[
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[_cleanupObj1,_cleanupObj2,...,_cleanupObjX],
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@ -79,4 +79,4 @@ if (!hasInterface && !isServer) then
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* Accounted for case sensitivity in switch-do statements for SpawnAISolder.
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* Decreased default amount of money/respect gain on AI kills (Used to be 100 poptabs and 25 respect, it is now 50 poptabs and 10 respect)
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* Define functions in config.cpp. This resulted in ALL FILES being changed to some degree.
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* Fixed spawning Binocs and Rangefinders/Designators on AI.
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* Fixed spawning Binocs and Rangefinders/Designators on AI.
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