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Slight tweaks
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@ -4,7 +4,7 @@ class CfgPatches
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{
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{
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units[] = {};
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units[] = {};
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weapons[] = {};
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weapons[] = {};
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a3_DMS_version = "April 15, 2016 (RC3)";
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a3_DMS_version = "April 20, 2016 (RC4)";
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requiredVersion = 1.36;
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requiredVersion = 1.36;
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requiredAddons[] = {"exile_client","exile_server_config"};
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requiredAddons[] = {"exile_client","exile_server_config"};
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};
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};
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@ -19,7 +19,7 @@
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Returns a position.
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Returns a position.
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*/
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*/
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private ["_centerPos", "_distance", "_posParameters", "_original_x", "_original_y", "_original_Blacklist", "_center_x", "_center_y", "_pos"];
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private ["_centerPos", "_distance", "_posParameters", "_original_x", "_original_y", "_original_Blacklist", "_center_x", "_center_y", "_usePresetOriginal", "_pos"];
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if !(params
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if !(params
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[
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[
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@ -62,6 +62,8 @@ DMS_findSafePosBlacklist =
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[]
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[]
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};
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};
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_usePresetOriginal = DMS_UsePredefinedMissionLocations;
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DMS_UsePredefinedMissionLocations = false;
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// NOW we get the position (hopefully)
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// NOW we get the position (hopefully)
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_pos = _posParameters call DMS_fnc_findSafePos;
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_pos = _posParameters call DMS_fnc_findSafePos;
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@ -70,5 +72,6 @@ _pos = _posParameters call DMS_fnc_findSafePos;
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DMS_MinMax_X_Coords = _original_x;
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DMS_MinMax_X_Coords = _original_x;
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DMS_MinMax_Y_Coords = _original_y;
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DMS_MinMax_Y_Coords = _original_y;
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DMS_findSafePosBlacklist = _original_Blacklist;
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DMS_findSafePosBlacklist = _original_Blacklist;
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DMS_UsePredefinedMissionLocations = _usePresetOriginal;
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_pos
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_pos
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@ -69,6 +69,8 @@ _objs = _export apply
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_obj setPos _objPos;
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_obj setPos _objPos;
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};
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};
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_obj enableSimulationGlobal false;
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_obj;
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_obj;
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};
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};
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@ -65,6 +65,9 @@ _objs = _export apply
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_obj setPosATL _pos;
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_obj setPosATL _pos;
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_obj setVectorDirAndUp (_x select 3);
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_obj setVectorDirAndUp (_x select 3);
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};
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};
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_obj enableSimulationGlobal false;
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_obj;
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_obj;
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};
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};
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@ -67,6 +67,8 @@ _objs = _export apply
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_obj setVectorDirAndUp (_x select 3);
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_obj setVectorDirAndUp (_x select 3);
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};
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};
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_obj enableSimulationGlobal false;
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_obj;
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_obj;
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};
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};
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@ -130,6 +130,10 @@ ___
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DMS_RareLootAmount
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DMS_RareLootAmount
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DMS_ReinforcementHelis
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DMS_ReinforcementHelis
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#### April 20, 2016 (5:45 PM CST-America, RC):
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* The new "DMS_fnc_FindSafePos_InRange" function will ignore the config "DMS_UsePredefinedMissionLocations".
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* Disable simulation on objects imported from M3Editor. (Thanks to [second_coming](http://www.exilemod.com/profile/60-second_coming/) for the tip)
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#### April 15, 2016 (8:45 PM CST-America, RC):
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#### April 15, 2016 (8:45 PM CST-America, RC):
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* Fixed an issue where static weapons would always be destroyed, ignoring other configs. Thanks to [second_coming](http://www.exilemod.com/profile/60-second_coming/)!
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* Fixed an issue where static weapons would always be destroyed, ignoring other configs. Thanks to [second_coming](http://www.exilemod.com/profile/60-second_coming/)!
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