Markdown is hard

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eraser1
2015-10-17 15:30:41 -05:00
parent ab7ed7777b
commit 282e735a50

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# Roadmap:
#### Continuous Optimization + Improvements.
#### Static Mission(s):
* Create a sample static mission on the salt flats for Altis. Maybe other samples for other maps later on.
* Implement a function that continues to spawn AI on a static mission.
* Create a kick-ass static AI base :P
* Implement the ability to "freeze" and "unfreeze" AI when there are no players nearby to improve performance.
#### AI Heli Paratroopers/air support.
#### Convoy Mission:
* Regularly update marker position.
* Implement function(s) for AI pathing.
#### Underwater Missions
#### Dynamic/Ambient AI Spawning
* Spawn AI that are meant to "hunt" individual players.
* Air/Land AI Vehicle Patrols
#### Custom client notifications.
#### (Maybe) Implement a form of stat-tracking system
* It will store AI kills in the database (this would almost certainly require some extra work on the behalf of server owners).