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@ -223,7 +223,7 @@ else
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// Add Magazines before weapon so that gun will be loaded
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// Add Magazines before weapon so that gun will be loaded
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{
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{
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if ((typeName _x) isEqualTo "STRING") then
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if ((typeName _x) == "STRING") then
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{
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{
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_x = [_x,1];
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_x = [_x,1];
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};
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};
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