Compile DMS_OnKilled

This commit is contained in:
eraser1 2015-08-29 13:03:13 -05:00
parent b3894aee0f
commit 6f332f4afc
2 changed files with 5 additions and 3 deletions

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@ -1,5 +1,5 @@
/*
Most of this stuff is stolen from WAI :P
A lot of these configs are influenced from WAI :P
https://github.com/nerdalertdk/WICKED-AI
Created by eraser1
@ -64,6 +64,8 @@ DMS_DEBUG = false;
DMS_remove_roadkill = false; // Delete AI bodies that are roadkill
DMS_remove_roadkill_chance = 0; // Percentage chance that roadkilled AI bodies will be deleted
DMS_ai_offload_to_client = true; // Offload spawned AI groups to random clients. Helps with server performance.
DMS_ai_share_info = true; // Share info about killer
DMS_ai_share_info_distance = 300; // The distance killer's info will be shared to other AI

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@ -12,12 +12,11 @@ group_waypoints = compileFinal preprocessFileLineNumbers "\x\addons\dms\script
heli_para = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\heli_para.sqf";
heli_patrol = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\heli_patrol.sqf";
vehicle_patrol = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\vehicle_patrol.sqf";
on_kill = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\on_kill.sqf";
bandit_behaviour = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\bandit_behaviour.sqf";
vehicle_monitor = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\vehicle_monitor.sqf";
*/
//Completed
//Completed or WIP
DMS_selectMission = compileFinal preprocessFileLineNumbers "\x\addons\dms\missions\SelectMission.sqf";
DMS_MissionsMonitor = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\MissionsMonitor.sqf";
DMS_MissionSuccessState = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\MissionSuccessState.sqf";
@ -33,6 +32,7 @@ DMS_selectMagazine = compileFinal preprocessFileLineNumbers "\x\addons\dms\s
DMS_TargetsKilled = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\TargetsKilled.sqf";
DMS_SpawnAIGroup = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\SpawnAIGroup.sqf";
DMS_SpawnAISoldier = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\SpawnAISoldier.sqf";
DMS_OnKilled = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\OnKilled.sqf";//<--- TODO
//Load config
#include "config.sqf";