This commit is contained in:
Defent 2015-08-25 18:24:59 +02:00
parent a88fa06d6d
commit 8677b8c603

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@ -3,14 +3,15 @@ DMS_spawnAI = {
_pos = _this select 0; _pos = _this select 0;
_units = _this select 1; _units = _this select 1;
_skill = _this select 2; _skill = _this select 2;
_group = createGroup WEST; // Needed 4 exile
_group = createGroup INDEPENDENT;
_group setBehaviour "COMBAT"; _group setBehaviour "COMBAT";
_group setCombatMode "RED"; _group setCombatMode "RED";
_group allowFleeing 0; _group allowFleeing 0;
// Set AI owner to Player. // Set AI owner to Player.
// _group setGroupOwner (owner player); // _group setGroupOwner (owner player);
// // Not tested this one, may need to apply above one.
ExileServerOwnershipSwapQueue pushBack [_group,_playerObject]; ExileServerOwnershipSwapQueue pushBack [_group,_playerObject];