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@ -273,7 +273,7 @@ DMS_SpawnMissions_Scheduled = false; // Whether or not to spawn missions in a sc
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DMS_BasesToImportOnServerStart = [ // List of static bases to import on server startup (spawned post-init). This will reduce the amount of work the server has to do when it actually spawns static missions, and players won't be surprised when a base suddenly pops up. You can also include any other M3E-exported bases to spawn here.
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//"saltflatsbase", //<--Example (already imported by default on Altis)
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//"slums_objects" //<--Example (already imported by default on Altis)
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//"slums_objects" //<--Example (already imported by default on Altis)
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];
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DMS_BanditMissionsOnServerStart = [
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@ -281,7 +281,7 @@ DMS_SpawnMissions_Scheduled = false; // Whether or not to spawn missions in a sc
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];
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DMS_StaticMissionsOnServerStart = [ // List of STATIC missions with spawn chances.
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//"saltflats" //<--Example
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//"saltflats" //<--Example
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//"slums" //<--Example
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//"occupation" //<--Example
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//"sectorB" //<--Example for Taviana
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@ -87,7 +87,9 @@ If you are using Vilayer or some other GameServer hosting service, and/or the ab
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2. Create a subfolder called "addons".
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3. Place the "a3_dms.pbo" in the "addons" subfolder.
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4. Edit your startup parameters/modline to include "@a3_dms". For example: ```-serverMod=@ExileServer;@a3_dms;```
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<br><br>
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## Troubleshooting:
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If you're having any issues with DMS, check your RPT for errors and make sure PBO is packed correctly by unpacking it and ensuring the folder structure is "\x\addons\a3_DMS\...".
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