asd
This commit is contained in:
Defent 2015-08-27 11:19:04 +02:00
parent 2a9a0fc06e
commit a6da0fca1c
6 changed files with 7 additions and 8 deletions

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@ -16,7 +16,7 @@ private ["_type","_crate"];
_crate addMagazineCargoGlobal ["Exile_Item_WoodWallHalfKit",2]; _crate addMagazineCargoGlobal ["Exile_Item_WoodWallHalfKit",2];
_crate addMagazineCargoGlobal ["Exile_Item_DoorwayKit",1]; _crate addMagazineCargoGlobal ["Exile_Item_DoorwayKit",1];
_crate addMagazineCargoGlobal ["Exile_Item_PlasticBottleFreshWater",5]; _crate addMagazineCargoGlobal ["Exile_Item_PlasticBottleFreshWater",5];
_crate addMagazineCargoGlobal ["Exile_Melee_Axe",2]; _crate addWeaponCargoGlobal ["Exile_Melee_Axe",2];
_crate addMagazineCargoGlobal ["Exile_Item_BBQ_Sandwich",2]; _crate addMagazineCargoGlobal ["Exile_Item_BBQ_Sandwich",2];
_crate addMagazineCargoGlobal ["Exile_Item_Beer",3]; _crate addMagazineCargoGlobal ["Exile_Item_Beer",3];
_crate addMagazineCargoGlobal ["Exile_Item_CamoTentKit",3]; _crate addMagazineCargoGlobal ["Exile_Item_CamoTentKit",3];
@ -37,7 +37,7 @@ private ["_type","_crate"];
_crate addMagazineCargoGlobal ["Exile_Item_WoodWallHalfKit",5]; _crate addMagazineCargoGlobal ["Exile_Item_WoodWallHalfKit",5];
_crate addMagazineCargoGlobal ["Exile_Item_DoorwayKit",1]; _crate addMagazineCargoGlobal ["Exile_Item_DoorwayKit",1];
_crate addMagazineCargoGlobal ["Exile_Item_PlasticBottleFreshWater",5]; _crate addMagazineCargoGlobal ["Exile_Item_PlasticBottleFreshWater",5];
_crate addMagazineCargoGlobal ["Exile_Melee_Axe",5]; _crate addWeaponCargoGlobal ["Exile_Melee_Axe",5];
_crate addMagazineCargoGlobal ["Exile_Item_BBQ_Sandwich",5]; _crate addMagazineCargoGlobal ["Exile_Item_BBQ_Sandwich",5];
_crate addMagazineCargoGlobal ["Exile_Item_Beer",5]; _crate addMagazineCargoGlobal ["Exile_Item_Beer",5];
_crate addMagazineCargoGlobal ["Exile_Item_CamoTentKit",5]; _crate addMagazineCargoGlobal ["Exile_Item_CamoTentKit",5];

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@ -25,7 +25,8 @@ uiSleep 2;
// spawn AI // spawn AI
//[_pos,5,4] call DMS_SpawnAI; //[_pos,5,4] call DMS_SpawnAI;
[(_pos),(5),(4)] call DMS_DMS_SpawnAI; //[(_pos),(5),(4)] call DMS_SpawnAI;
[_pos,5,4] call DMS_SpawnAI;
waitUntil{sleep 25; {isPlayer _x && _x distance _pos < 30 } count playableUnits > 0}; waitUntil{sleep 25; {isPlayer _x && _x distance _pos < 30 } count playableUnits > 0};

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@ -1,3 +1,4 @@
// Not being used at the moment.
DMS_fnc_nearbyPlayers = { DMS_fnc_nearbyPlayers = {
private ["_pos", "_isNearList", "_isNear"]; private ["_pos", "_isNearList", "_isNear"];
_pos = [_this, 0, objNull, [objNull,[]], [2,3]] call BIS_fnc_param; _pos = [_this, 0, objNull, [objNull,[]], [2,3]] call BIS_fnc_param;

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@ -1,10 +1,7 @@
DMS_spawnAI = {
private ["_group", "_pos","_soldier","_skill","_units","_playerObject"]; private ["_group", "_pos","_soldier","_skill","_units","_playerObject"];
_pos = _this select 0; _pos = _this select 0;
_units = _this select 1; _units = _this select 1;
_skill = _this select 2; _skill = _this select 2;
//_playerObject = (owner player);
// Needed 4 exile
_group = createGroup EAST; _group = createGroup EAST;
_group setBehaviour "COMBAT"; _group setBehaviour "COMBAT";
_group setCombatMode "RED"; _group setCombatMode "RED";
@ -17,7 +14,7 @@ DMS_spawnAI = {
for "_i" from 1 to _units do { for "_i" from 1 to _units do {
_soldier = _group createUnit ["i_g_soldier_unarmed_f", [_pos select 0, _pos select 1, 0], [], 1, "Form"]; _soldier = _group createUnit ["SoldierWB", [_pos select 0, _pos select 1, 0], [], 1, "Form"];
removeAllAssignedItems _soldier; removeAllAssignedItems _soldier;
removeUniform _soldier; removeUniform _soldier;
removeHeadgear _soldier; removeHeadgear _soldier;
@ -104,4 +101,4 @@ DMS_spawnAI = {
}; };
}; };
}; };
};

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