SC submit v3

This commit is contained in:
second_coming 2016-05-12 19:13:45 +01:00
parent b7d039e5d5
commit bcc099583b
2 changed files with 7 additions and 3 deletions

View File

@ -253,7 +253,8 @@ DMS_SpawnMissions_Scheduled = false; // Whether or not to spawn missions in a sc
/* AI Settings */
DMS_AI_Classname = "O_recon_F"; // Since some of you wanted this...
DMS_AI_UseRealNames = true; // true if you want Arma assigned real names, false if you want random DMS assigned unit numbers
DMS_Show_Kill_Poptabs_Notification = true; // Whether or not to show the poptabs gained/lost message on the player's screen when killing an AI. (It will still change the player's money, it just won't show the "Money Received" notification)
DMS_Show_Kill_Respect_Notification = true; // Whether or not to show the "Frag Message" on the player's screen when killing an AI. (It will still change the player's respect, it just won't show the "AI Killed" frag message)
DMS_Show_Kill_Rank_Notification = true;

View File

@ -128,8 +128,11 @@ else
};
};
// Unit name
//_unit setName format["[DMS %1 %2 %3]",toUpper _side,_class,floor(random 1000)];
// Set random DMS unit names if you don't want Arma assigned (real names)
if !(DMS_AI_UseRealNames) then
{
_unit setName format["[DMS %1 %2 %3]",toUpper _side,_class,floor(random 1000)];
};
if (_customGearSet isEqualTo []) then
{