Fixed a silly mistake
This commit is contained in:
eraser1 2015-09-01 12:15:49 -05:00
parent 8483ca60eb
commit c4ffd25836

View File

@ -80,16 +80,12 @@ for "_i" from 1 to _count do {
// An AI will definitely spawn with a launcher if you define type
if ((!isNil "_launcher") || {DMS_ai_use_launchers && {(random 100) <= DMS_ai_use_launchers_chance}}) then
{
/*
if (!isNil "_launcher") then
if (isNil "_launcher") then
{
_launcher = "AT";
};
_launcher = ((missionNamespace getVariable [format ["DMS_AI_wep_launchers_%1",_launcher],["launch_NLAW_F"]]) call BIS_fnc_selectRandom);
*/
_launcher = DMS_AI_wep_launchers_AT call BIS_fnc_selectRandom;
_unit addBackpack "B_Carryall_mcamo";