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Couple more forgotten variables...
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@ -529,7 +529,7 @@ if (!_reinforcementsDepleted && {(diag_tickTime-_lastUpdated)>_updateDelay}) the
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{
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// Shuffle the original list and make a copy.
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_spawningLocations = (_spawnLocations call ExileClient_util_array_shuffle) + [];
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_spawnPos = _spawningLocations select 0;
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_spawnPos = _spawningLocations select 0; // Define it for spawning flares
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_spawningLocations_count = count _spawningLocations;
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// Add extra spawning locations if there are not enough.
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@ -212,7 +212,7 @@ if (DMS_StaticMission_Arr isEqualTo []) exitWith {}; // Empty array, no stati
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if (DMS_DEBUG) then
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{
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format["Static Mission Timeout Extended at %1 with timeout after %2 seconds. Position: %3",diag_tickTime,_failTime,_pos] call DMS_fnc_DebugLog;
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format["Static Mission Timeout Extended at %1 with timeout after %2 seconds. Position: %3",diag_tickTime,_failTime,_missionPos] call DMS_fnc_DebugLog;
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};
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};
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};
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@ -44,6 +44,6 @@ else
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if (DMS_DEBUG) then
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{
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(format ["SpawnBanditMission :: Spawned mission %1 with parameters (%2) | DMS_BMissionDelay set to %3 seconds", _missionType, _parameters, DMS_BMissionDelay]) call DMS_fnc_DebugLog;
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(format ["SpawnBanditMission :: Spawned mission %1 with parameters (%2) | DMS_BMissionDelay set to %3 seconds", _mission, _parameters, DMS_BMissionDelay]) call DMS_fnc_DebugLog;
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};
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};
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