mirror of
https://github.com/Defent/DMS_Exile.git
synced 2024-08-30 16:52:12 +00:00
Update README.md
This commit is contained in:
parent
bf28a02056
commit
eb623b32a7
@ -1,4 +1,4 @@
|
||||
  
|
||||
  
|
||||
|
||||
|
||||
# To the User:
|
||||
@ -133,7 +133,7 @@ ___
|
||||
___
|
||||
<br><br><br>
|
||||
|
||||
# Roadmap:
|
||||
# Ideas:
|
||||
### Zombies are NOT SUPPORTED by DMS, nor do we ever plan to support zombies within DMS.
|
||||
|
||||
#### Convoy Mission:
|
||||
@ -147,7 +147,7 @@ ___
|
||||
* Air/Land AI Vehicle Patrols
|
||||
|
||||
#### Random community ideas:
|
||||
* Spawning in a trader on mission completion ([Trillseeker82](http://www.exilemod.com/topic/61-dms-defents-mission-system/?do=findComment&comment=43932)). This might be done after the next Exile update due to the trader system overhaul :)
|
||||
* Spawning in a trader on mission completion ([Trillseeker82](http://www.exilemod.com/topic/61-dms-defents-mission-system/?do=findComment&comment=43932)).
|
||||
|
||||
#### Full Headless Client Support.
|
||||
* AI will still be offloaded to clients (ideally); strictly DMS functions will be handled by the HC.
|
||||
|
Loading…
x
Reference in New Issue
Block a user