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Ninja edit
Variable `_pos` is undefined in the static mission monitor. It was renamed to `_missionPos` at some point, but the debug calls weren't updated. Oops
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@ -211,7 +211,7 @@
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if (DMS_DEBUG) then
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{
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format["MissionsMonitor_Static :: Static Mission Timeout Extended to %1 more seconds; AI count changed from %2 to %3. Position: %4, MissionIndex: %5",_failTime, _prevAICount, _AICount,_pos,_forEachIndex] call DMS_fnc_DebugLog;
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format["MissionsMonitor_Static :: Static Mission Timeout Extended to %1 more seconds; AI count changed from %2 to %3. Position: %4, MissionIndex: %5",_failTime, _prevAICount, _AICount,_missionPos,_forEachIndex] call DMS_fnc_DebugLog;
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};
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};
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};
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@ -226,7 +226,7 @@
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if (DMS_DEBUG) then
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{
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format["MissionsMonitor_Static :: Static Mission Timeout Extended to %1 more seconds; player found within %2 meters. Position: %3, MissionIndex: %4",_failTime,DMS_StaticMissionTimeoutResetRange,_pos,_forEachIndex] call DMS_fnc_DebugLog;
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format["MissionsMonitor_Static :: Static Mission Timeout Extended to %1 more seconds; player found within %2 meters. Position: %3, MissionIndex: %4",_failTime,DMS_StaticMissionTimeoutResetRange,_missionPos,_forEachIndex] call DMS_fnc_DebugLog;
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};
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};
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};
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