DMS_Exile/@ExileServer/addons/a3_dms/scripts/AILocalityManager.sqf
2015-09-04 11:35:19 -05:00

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/*
DMS_AILocalityManager
Created by Defent and eraser1
Offloads AI groups to a nearby client in order to improve server performance.
*/
if !(DMS_ai_offload_to_client) exitWith {};
{
// Exile already has a group cleanup system, so we'll leave empty groups for it
if ((count (units _x))>1) then
{
private ["_leader", "_group", "_owner"];
_leader = leader _x;
_group = _x;
if ((!isNull _leader) && {(alive _leader) && {!isPlayer _leader}}) then
{
if (isNull DMS_HC_Object) then
{
if (DMS_DEBUG) then
{
diag_log format ["DMS_DEBUG AILocalityManager :: DMS_HC_Object is null! Finding owner for group: %1",_group];
};
_owner = objNull;
{
if ((groupOwner _group) isEqualTo (owner _x)) exitWith
{
_owner = _x;
};
} forEach allPlayers;
if ((isNull _owner) || {(_owner distance2D _leader)>3500}) then
{
[_group,_leader] call DMS_SetAILocality;
};
}
else
{
if (DMS_DEBUG) then
{
diag_log format ["DMS_DEBUG AILocalityManager :: Setting ownership of group %1 to HC (%2)",_group,DMS_HC_Object];
};
_group setGroupOwner (owner DMS_HC_Object);
};
};
};
} forEach allGroups;